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RakNet Protocol implementation by Rust.

Raknet is a reliable udp transport protocol that is often used for communication between game clients and servers. This project is an incomplete implementation of the protocol.

Reference : http://www.jenkinssoftware.com/raknet/manual/index.html

This project is not affiliated with Jenkins Software LLC nor RakNet.

Features

Get Started

```toml

Cargo.toml

[dependencies] rust-raknet = "0.5.1" ```

Reliability

Example

```rs //server

async fn serve(){ let mut listener = RaknetListener::bind("127.0.0.1:19132".parse().unwrap()).await.unwrap(); listener.listen().await; loop{ let mut socket = listener.accept().await.unwrap(); let buf = socket.recv().await.unwrap(); if buf[0] == 0xfe{ //do something } socket.close().await.unwrap(); } }

```

```rs //client

async fn connect(){ let socket = RaknetSocket::connect("127.0.0.1:19132".parse().unwrap()).await.unwrap(); socket.send(&[0xfe], Reliability::ReliableOrdered).await.unwrap(); let buf = socket.recv().await.unwrap(); if buf[0] == 0xfe{ //do something } socket.close().await.unwrap(); } ```

Contribution

If you want to develop with me, you can contact me via discord or email.