RakNet Protocol implementation by Rust.
Raknet is a reliable udp transport protocol that is often used for communication between game clients and servers. This project is an incomplete implementation of the protocol.
Reference : http://www.jenkinssoftware.com/raknet/manual/index.html
This project is not affiliated with Jenkins Software LLC nor RakNet.
```toml
[dependencies] rust-raknet = "0.2.0" ```
```rs //server
async fn serve(){ let mut listener = RaknetListener::bind("127.0.0.1:19132".parse().unwrap()).await.unwrap(); listener.listen().await; loop{ let mut socket = listener.accept().await.unwrap(); let buf = socket.recv().await.unwrap(); if buf[0] == 0xfe{ //do something } } }
```
```rs //client
async fn connect(){ let socket = RaknetSocket::connect("127.0.0.1:19132".parse().unwrap()).await.unwrap(); socket.send(&[0xfe], Reliability::ReliableOrdered).await.unwrap(); let buf = socket.recv().await.unwrap(); if buf[0] == 0xfe{ //do something } socket.close(); } ```
If you want to develop with me, you can contact me via discord or email.