Safe Rust wrapper and bindings for RtAudio.
```rust use rtaudio::{Api, Buffers, DeviceParams, SampleFormat, StreamInfo, StreamOptions, StreamStatus};
fn main() { let host = rtaudio::Host::new(Api::Unspecified).unwrap(); let outdevice = host.defaultoutput_device().unwrap();
let (error_tx, error_rx) = std::sync::mpsc::channel();
let mut stream = host
.open_stream(
Some(DeviceParams {
device_id: out_device.id,
num_channels: 2,
first_channel: 0,
}),
None,
SampleFormat::Float32,
out_device.preferred_sample_rate,
256,
StreamOptions::default(),
move |error| error_tx.send(error).unwrap(),
)
.unwrap();
let mut phasor = 0.0;
let phasor_inc = 440.0 / stream.info().sample_rate as f32;
stream
.start(
move |buffers: Buffers<'_>, _info: &StreamInfo, _status: StreamStatus| {
if let Buffers::Float32 { output, input: _ } = buffers {
let frames = output.len() / 2;
for i in 0..frames {
let val = (phasor * std::f32::consts::TAU).sin() * 0.5;
// By default, buffers are interleaved.
output[i * 2] = val;
output[(i * 2) + 1] = val;
phasor = (phasor + phasor_inc).fract();
}
}
},
)
.unwrap();
if let Ok(error) = error_rx.recv_timeout(std::time::Duration::from_millis(5000)) {
// An error occured that caused the stream to close (for example a
// device was unplugged). Now our stream object should be manually
// closed or dropped.
eprintln!("{}", error);
}
} ```
CMake
and Clang
are required on all platforms.
apt install cmake clang pkg-config libasound2-dev libpulse-dev
If the jack_linux
feature is enabled, then also install the jack development headers:
apt install libjack-dev
Download at https://cmake.org/.
Install with Homebrew:
brew install cmake
Install with winget:
winget install LLVM.LLVM
Alternatively, you can download and install the official pre-built binary from the LLVM download page.
You will also need to set LIBCLANG_PATH
as an environment variable pointing to the bin directory of your LLVM install. For example, if you installed LLVM to D:\programs\LLVM
, then you'd set the value to be D:\programs\LLVM\bin
.
Alternatively, for Mingw64, you can install clang via:
pacman -S mingw64/mingw-w64-x86_64-clang
Download at https://cmake.org/.
By default, Jack on Linux and ASIO on Windows is disabled. You can enable them with the jack_linux
and asio
features.
rtaudio-sys = { version = "0.1", features = ["jack_linux", "asio"] }
Bindings are auto-generated using bindgen from the official C header. No bindings to the C++ interface are provided.
This currently builds a static library from source on all platforms. Once RtAudio version 6 stabilizes I might have it link to the dynamic RtAudio library on Linux.
I haven't figured out how to get Jack on MacOS to work yet. If you know how to install and link the Jack libraries on MacOS, please let me know.
I haven't thoroughly tested every API on every platform yet. If you run into any bugs or issues with building, please create an issue.