# ROZE - The zero dependency game engine.

ROZE is a barebones, zero dependency Windows game engine using win32 and OpenGL. This is the 0.1 release and is subject to major api changes.

#### Current Features: * Texture loading system that supports 32bit rgba BMP and DDS files * Audio loading system that supports WAV files * Audio playback system for playing one-shots and loops * Text rendering * Input system for Mouse, Keyboard and Xinput Gamepads * Random number generation system * Textured Sprite and Primitives system * Basic Orthographic Camera system * Barebones Math library * Textured particle system * Basic fps, frametime and performance statistics

### Entry point: * The System struct defines most of the important functions. * Check SystemConf if you want more project setup options.