A tiny library to round a number up or down to a multiplier.
The library has two functions:
- round_mult::
[up
]
- round_mult::
[down
]
They both take a value and a multiplier and round the value down or up to the multiplier respectively.
There are two kind of multipliers:
- [NonZeroPow2
] When the multiplier is a power of two, it can be calculated faster. Prefer it when possible.
- std::num::NonZeroU_
for any multiplier value.
E.g. ```rust use std::num::NonZeroUsize; use round_mult::NonZeroPow2;
asserteq!( roundmult::down(70usize, NonZeroPow2::v32()), 64 );
// These two are semantically equivalent: asserteq!( roundmult::down(70usize, NonZeroPow2::new(32).unwrap()), round_mult::down(70usize, NonZeroUsize::new(32).unwrap()), ); // but NonZeroPow2 (the first parameter) is faster.
// However, it can't be used when the multiplier isn't a power of two. // In that case use a NonZeroU_ type: asserteq!( roundmult::down(109usize, NonZeroUsize::new(10).unwrap()), 100 ); asserteq!( roundmult::up(101usize, NonZeroUsize::new(10).unwrap()), Some(110) ); ```
The main motivation for this library is SIMD processing. Specifically when the length of data isn't a multiple of the SIMD lanes count, which means you will have a remainder of data to process without SIMD.
```rust use round_mult::NonZeroPow2;
fn f(data: &[u8]) {
// for this example, assume we want to use u8x32 SIMD. We could do:
// type Simd = std::simd::u8x32;
// let lanes = NonZeroPow2::of::
let mut i = 0;
while i < round_mult::down(data.len(), lanes) {
// SIMD process…
// let data = Simd::from_slice(s[i..]);
// etc. etc.
i += lanes.get();
}
while i < data.len() {
// remainder process…
i += 1;
}
} ```