A library for dealing efficiently with Dynamic non-interleaved audio buffers.
The buffer is constructed similarly to a Vec<Vec<T>>
, except the interior
vector has a fixed size. And the buffer makes no attempt to clear data which
is freed when using functions such as [Dynamic::resize].
```rust use rand::Rng as _;
let mut buffer = rotary::Dynamic::
buffer.resize_channels(2); buffer.resize(2048);
/// Fill both channels with random noise. let mut rng = rand::thread_rng(); rng.fill(&mut buffer[0]); rng.fill(&mut buffer[1]); ```
You can use masked audio buffers if you need the ability to temporarily
enable or disable channels. This requires that you specify the type of the
mask. A good option for this is a [BitSet
```rust use rotary::BitSet;
let mut buffer = rotary::MaskedDynamic::
buffer.mask(1);
for channel in buffer.iter_mut() { for b in channel { *b = 1.0; } }
let expected = vec![1.0f32; 128];
asserteq!(&buffer[0], &expected[..]); asserteq!(&buffer[1], &[][..]); asserteq!(&buffer[2], &expected[..]); asserteq!(&buffer[3], &expected[..]); ```
For convenience we also provide the [dynamic!] macro when constructing audio buffers.
```rust use rotary::BitSet;
let mut buf = rotary::Dynamic::
for channel in &mut buf { for f in channel { *f = 2.0; } }
assert_eq!(buf, rotary::dynamic![[2.0; 128]; 4]) ```
License: MIT/Apache-2.0