The game SCPCB
uses the .rmesh
extension for room meshes.
```rust let bytes = unimplemented!();
let rmesh = rmesh::RMesh::read(bytes)?;
let positions: Vec<_> = rmesh.vertices.iter().map(|v| v.position).collect(); let texcoords: Vec<_> = rmesh.vertices.iter().map(|v| v.texcoords).collect();
println!("Postions: {:#?}", positions); println!("UVS: {:#?}", tex_coords); ```