rg3d-sound

Sound library for games written in Rust with HRTF support.

Key features

Examples

Examples can be found in ./examples

Make sure you run examples with --release flag, debug version is very slow and may cause tearing of output sound.

Supported OS

How to build

Add rg3d-sound = "0.4.0" to your Cargo.toml

HRTF

Library has full HRTF support, it uses HRIR spheres generated using IRCAM HRIR database. HRIR spheres are produced using small tool written in C++ - hrirspherebuilder

Help needed

It would be great if someone make backend for macOS.

License

MIT