resvg

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resvg is an SVG rendering library.

Purpose

resvg can be used as:

to render SVG files based on a static SVG Full 1.1 subset to raster images or to a backend's canvas (e.g. to a QWidget via QPainter).

The core idea is to make a fast, small, portable, multiple-backend SVG library designed for edge-cases.

Another major difference from other SVG rendering libraries is that resvg does a lot of preprocessing before rendering. It converts an input SVG into a simplified one called Micro SVG and only then it begins rendering. So it's very easy to implement a new rendering backend. And you can also access Micro SVG as XML directly via usvg tool.

SVG support

resvg is aiming to support only the static SVG subset; e.g. no a, script, view or cursor elements, no events and no animations.

A list of unsupported features can be found here.

SVG Tiny 1.2 and SVG 2.0 are not supported and not planned.

Results of the static subset of the SVG test suite:

Chart1

Results of the resvg test suite:

Chart2

You can find a complete table of supported features here. It also includes alternative libraries.

Performance

Note that all tested applications have a different SVG support, which impacts the performance.

Also, we do not test against Chrome, Firefox, Inkscape and Batik because they have a huge startup time.

Chart3

Chart4

Project structure

All other dependencies aren't written by me for this project.

Directory structure

Safety

License

resvg is licensed under the MPLv2.0.