Port of reSID, a MOS6581 SID emulator engine, to Rust.
This project originated from zinc64, a Commodore 64 emulator, around Jan 2017. It evolved to the point where it can be useful to others working on C64 sound/emulation so it is packaged and shipped as a standalone crate.
Once SID register read/writes are wired up to resid, all that is left to do is to generate audio samples and push them to audio output buffer.
while delta > 0 {
let (samples, next_delta) = self.resid.sample(delta, &mut buffer[..], 1);
let mut output = self.sound_buffer.lock().unwrap();
for i in 0..samples {
output.write(buffer[i]);
}
delta = next_delta;
}
| Component | Status | |-------------------|-------------| | Envelope | Done | | ExternalFilter | Done | | Filter | Done | | Sampler | Done | | Spline | Done | | Wave | Done | | Sid | Done |