Renom

Renom is a simple program that allows you to rename your Unreal Engine projects. It handles both Blueprint-only and C++ projects, in accordance with the guidelines set forth here.

Screenshot

Among other things, Renom:

Usage

You can use Renom either via the binary release or by building from source.

Binary

Simply download the latest release and start the program (.exe).

Building from Source

Renom is written in Rust. To build it from source, you will first need the Rust toolchain. Don't be scared, there is copious documentation every step of the way.

Once you have Rust installed...

  1. Clone the repo

shell git clone https://github.com/UnrealisticDev/Renom.git

  1. Navigate into the repo

shell cd Renom

  1. Build and run

shell cargo run

Alternatively, you can use the install subcommand, which will pull and build Renom directly from crates.io. If the build is successful, you should be able to find the installed executable at C:/Users/{User}/.cargo/bin/renom.exe.

shell cargo install renom