Reliudp: Custom reliable udp protocol for Rust

(Work in progress)

Short version

Features:

Downsides:

Long version

This crate is meant be be akin to https://github.com/BonsaiDen/cobalt-rs, in the sense that it provides:

This crate was mainly made in mind for use cases where bandwidth is plentifull and low latency is of the utmost importance. Specifically, online multiplayer gaming.

What is the advantage over raw UDP?

What is the advantage over raw TCP?

What are the drawbacks ?

License

MIT