Redshell

For now, this is a half-built engine, a third of an MVP, and some 'concept art'. You can try it out by installing from crates.io:

sh cargo install redshell

Or you can install it from source:

sh git clone https://github.com/nic-hartley/redshell.git cd redshell cargo install --path .

Once installed, you'll have a redshell binary, which lets you play the game, or you can run redshell concept to see the available concept art.

Versioning

Redshell, despite being on crates.io, does not really follow semver. The goal is that:

So a mod written for, say, 1.2.3 should still be compatible with 1.2.4, though it may be unbalanced, but it might not load anymore on 1.3.0 and probably won't on 2.0.0. Gameplay strategies will break more frequently, as they're much more sensitive to balance changes.