rcon-rs

Simple implementation of a crate that allows you to work with the RCON protocol

To work with TCP, the TcpStream structure built into the std::net module is used

About RCON

Dependencies

Games that support this protocol

Example

```rust use rcon::{AuthRequest, RCONClient, RCONConfig, RCONError, RCONRequest};

fn main() -> Result<(), RCONError> { // Create new RCON client let mut client = RCONClient::new(RCONConfig { url: "donkey-engine.host".tostring(), // Optional readtimeout: Some(13), write_timeout: Some(37), })?;

// Auth request to RCON server (SERVERDATA_AUTH)
let auth_result = client.auth(AuthRequest::new("rcon.password".to_string()))?;
assert!(auth_result.is_success());

// Execute command request to RCON server (SERVERDATA_EXECCOMMAND)
let version = client.execute(RCONRequest::new("seed".to_string()))?;
assert_eq!(version.body, "Seed: [3257840388504953787]");

Ok(())

}

```