A reader for Roblox model files, implemented in Rust.
#[no_std]
support, as long as alloc is present```rust use rbxm::{from_file, SerdeError, ModelError};
fn main() { // Read a model from a file let model = match from_file("./Model.rbxm") { Ok(model) => model, Err(SerdeError::IoError(err)) => panic!("IO Error: {}", err), Err(err) => panic!("Error parsing model: {}", err), };
// Get a part from a path, this looks for a root node named ModelSection with a child named Part, and returns
// that child.
let part = match model.get_path("ModelSection/Part") {
Ok(part) => part,
Err(ModelError::NotFound) => panic!("Couldn't find instance at \"ModelSection/Part\""),
Err(ModelError::AmbiguousPath) => panic!("Found more than one instance matching \"ModelSection/Part\""),
Err(err) => panic!("Model Error: {}", err),
};
println!("Part Class: {}", part.borrow().kind.class_name())
} ```
#[non_exhaustive]
for better future compatLicensed under either of - Apache License, Version 2.0 (LICENSE-APACHE or http://apache.org/licenses/LICENSE-2.0) - MIT license (LICENSE-MIT or http://opensource.org/licenses/MIT)
Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in the work by you, as defined in the Apache-2.0 license, shall be dual licensed as above, without any additional terms or conditions.