Raytracing in one week

This is Rust implementation of raytracer described in https://raytracing.github.io/books/RayTracingInOneWeekend.html

build status

Used crates: - egui & eframe for UI - rand for random number generators

Current state of the project

Screenshot:

screenshot

Todo:

How to build

shell git clone https://github.com/jakudlaty/raytracer.git cd raytracer cargo run --release

Literature (free interesting books)