A pure Rust 2D Graphics Library.
Raqote aims to be a small, simple, fast software 2D graphics library with roughly the same capabilities as the cairo image backend.
Current functionality - path filling - stroking - dashing - image, solid, and gradient fills - rectangular and path clipping
Planned functionality - layers - blend modes - perspective image drawing - shadows?
Example: ```rust
let mut dt = DrawTarget::new(400, 400);
let mut pb = PathBuilder::new();
pb.move_to(100., 10.);
pb.cubic_to(150., 40., 175., 0., 200., 10.);
pb.quad_to(120., 100., 80., 200.);
pb.quad_to(150., 180., 300., 300.);
pb.close();
let path = pb.finish();
let gradient = Source::RadialGradient(
Gradient {
stops: vec![
GradientStop {
position: 0.2,
color: 0xff00ff00,
},
GradientStop {
position: 0.8,
color: 0xffffffff,
},
GradientStop {
position: 1.,
color: 0xffff00ff,
},
],
},
euclid::Transform2D::create_translation(-150., -150.),
);
dt.fill(&path, &gradient, Winding::NonZero);
let mut pb = PathBuilder::new();
pb.move_to(100., 100.);
pb.line_to(300., 300.);
pb.line_to(200., 300.);
let path = pb.finish();
dt.stroke(
&path,
&StrokeStyle {
cap: LineCap::Round,
join: LineJoin::Round,
width: 10.,
mitre_limit: 2.,
dash_array: vec![10., 18.],
dash_offset: 16.,
},
&Source::Solid(SolidSource {
r: 0x0,
g: 0x0,
b: 0x80,
a: 0x80,
}),
);
dt.write_png("example.png");
``` Produces: