A rust library for working with quakeworld.
protocol
mvd
utils
ascii_strings - when reading strings they will be converted to printable ascii, original bytes are also being kept see here
Features that are enabled by default are protocol, mvd, and util.
Everything is serializable via serde (json,...). Supports wasm as target ('it compiles' cargo build --target wasm32-unknown-unknown
)
probably in order of being implemented too * state - generating a game state by consuming types * network - client * qwd - qwd format parsing * mvd - creating a mvd from states
could be better, aka non existing at the moment