Q3Tool

A Rust library for interacting with ioq3 (Quake 3) based game servers.

Rust GitHub issues MIT license

Getting Started

Quick Example

```rust use q3tool::Q3Tool;

fn main() { let q = Q3Tool::new("someserverhost:27960"); let serverinfo = q.getstatus().unwrap();

// Print all public server c_vars
for (k, v) in server_info.vars() {
    println!("{}: {}", k, v);
}

// Print a single server c_var
println!("Hostname: {}", server_info.vars().get("sv_hostname").unwrap());

// Print all players
for player in server_info.players() {
    println!("Name: {}, Score: {}, Ping: {}", player.name(), player.score(), player.ping());
}

} ```

Current Status

Q3Tool is still in development.

There shouldn't be any breaking changes in the public facing API at this point.

Running the tests

cargo test

License

This project is licensed under the MIT License