prototty_glutin

Version Documentation

A prototty frontend for opengl which uses glutin for window creation and input. Provides a Context which can render a view to a window, and access inputs.

Example

Let's continue the title example started here:

```rust extern crate prototty; extern crate prototty_glutin;

// Assuming the title and its views were defined here extern crate prototty_title;

use prototty::{Renderer, inputs}; use prototty_title::*;

fn main() {

// Use a builder to configure how text should be rendered.
// This assumes "Hack-Regular.ttf" is in your "src" directory.
let mut context = prototty_glutin::ContextBuilder::new_with_font(
    include_bytes!("Hack-Regular.ttf"))
    .with_window_dimensions(320, 240)
    .with_font_scale(32.0, 32.0)
    .with_cell_dimensions(16, 32)
    .with_underline_position(28)
    .with_underline_width(2)
    .with_max_grid_size(30, 30)
    .build().unwrap();

let title = Title {
    width: 20,
    text: "My Title".to_string(),
};

let mut running = true;
while running {

    // render the title using the DemoTitleView
    context.render(&DemoTitleView, &title).unwrap();

    // exit after the window is closed
    context.poll_input(|input| {
        if input == inputs::ETX {
            running = false;
        }
    });
}

} ```

Running this will produce the following output in a new window:

Example