Easy protocol definitions in Rust.
This crate adds a custom derive that can be added to types, allowing structured data to be sent and received from any IO stream.
Networking is built-in, with special support for TCP and UDP.
The protocol you define can be used outside of networking too - see the Parcel::from_raw_bytes
and Parcel::raw_bytes
methods.
This crate also provides:
Parcel
sCheckout the examples folder for usage.
Add this to your Cargo.toml
:
toml
[dependencies]
protocol = "3.3"
protocol-derive = "3.3"
The most interesting part here is the protocol::Parcel
trait. Any type that implements this trait can then be serialized to and from a byte stream. All primitive types, standard collections, tuples, and arrays implement this trait.
This crate becomes particularly useful when you define your own Parcel
types. You can use #[derive(Protocol)]
to do this. Note that in order for a type to implement Parcel
, it must also implement Clone
, Debug
, and PartialEq
.
```rust
pub struct Health(f32);
pub struct SetPlayerPosition {
pub position: (f32, f32),
pub health: Health,
pub values: Vec
Any user-defined type can have the Parcel
trait automatically derived.
```rust
pub struct Handshake;
pub struct Hello {
id: i64,
data: Vec
pub struct Goodbye { id: i64, reason: String, }
pub struct Node { name: String, enabled: bool }
pub enum PacketKind { #[protocol(discriminator(0x00))] Handshake(Handshake), #[protocol(discriminator(0xaa))] Hello(Hello), #[protocol(discriminator(0xaf))] Goodbye(Goodbye), }
fn main() { use std::net::TcpStream;
let stream = TcpStream::connect("127.0.0.1:34254").unwrap();
let mut connection = protocol::wire::stream::Connection::new(stream, protocol::wire::middleware::pipeline::default());
connection.send_packet(&Packet::Handshake(Handshake)).unwrap();
connection.send_packet(&Packet::Hello(Hello { id: 0, data: vec![ 55 ]})).unwrap();
connection.send_packet(&Packet::Goodbye(Goodbye { id: 0, reason: "leaving".to_string() })).unwrap();
loop {
if let Some(response) = connection.receive_packet().unwrap() {
println!("{:?}", response);
break;
}
}
} ```
Enum values can be transmitted either by their 1-based variant index, or by transmitting the string name of each variant.
NOTE: The default behaviour is to use the variant name as a string (string
).
This behaviour can be changed by the #[protocol(discriminant = "<type>")]
attribute.
Supported discriminant types:
string
(default)
integer
```rust
pub enum PlayerState { Stationary, Flying { velocity: (f32,f32,f32) }, // Discriminators can be explicitly specified. #[protocol(discriminator("ArbitraryOverTheWireName"))] Jumping { height: f32 }, } ```
You can rename the variant for their serialisation.
```rust
pub enum Foo { Bar, #[protocol(name = "Biz")] // the Bing variant will be send/received as 'Biz'. Bing, Baz, } ```