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Generate several common methods for structs automatically.
Apply the derive proc-macro #[derive(Property)]
to structs, and use #[property(..)]
to configure it.
There are three kinds of configurable attributes: get
, set
, mut
.
Set container attributes can change the default settings for all fields.
Change the settings of a single field via setting field attributes.
The visibility of a method can be set via #[property(get(visibility-type))]
There are four kinds of the visibility type: disable
, public
, crate
(default for all methods), and private
.
The method name can be set in two ways:
Assign a complete name via #[property(get(name = "method-name"))]
.
Set prefix
and / or suffix
via #[property(set(prefix = "set_"), mut(suffix = "mut_"))]
.
The default setting for all fields is: #[property(get(prefix = "", suffix = ""), set(prefix = "set_"), mut(prefix = "mut_"))]
.
The return type of get
method can be set via #[property(get(type = "return-type"))]
.
There are three kinds of the return type: ref
(default in most cases), clone
and copy
.
```rust use property::Property;
pub enum Species { Dog, Cat, Bird, Other, }
pub struct Pet {
#[property(get(name = "identification"), set(disable))]
id: [u8; 32],
name: String,
#[property(set(crate))]
age: u32,
#[property(get(type = "copy"))]
species: Species,
#[property(get(prefix = "is"))]
died: bool,
#[property(get(type = "clone"))]
owner: String,
familymembers: Vec
rust
impl Pet {
#[inline(always)]
pub fn identification(&self) -> &[u8] {
&self.id[..]
}
#[inline(always)]
pub fn name(&self) -> &str {
&self.name[..]
}
#[inline(always)]
fn set_name(&mut self, val: String) -> &mut Self {
self.name = val;
self
}
#[inline(always)]
pub fn age(&self) -> u32 {
self.age
}
#[inline(always)]
pub(crate) fn set_age(&mut self, val: u32) -> &mut Self {
self.age = val;
self
}
#[inline(always)]
pub fn species(&self) -> Species {
self.species
}
#[inline(always)]
fn set_species(&mut self, val: Species) -> &mut Self {
self.species = val;
self
}
#[inline(always)]
pub fn is_died(&self) -> bool {
self.died
}
#[inline(always)]
fn set_died(&mut self, val: bool) -> &mut Self {
self.died = val;
self
}
#[inline(always)]
pub fn owner(&self) -> String {
self.owner.clone()
}
#[inline(always)]
fn set_owner(&mut self, val: String) -> &mut Self {
self.owner = val;
self
}
#[inline(always)]
pub fn family_members(&self) -> &[String] {
&self.family_members[..]
}
#[inline(always)]
fn set_family_members(&mut self, val: Vec<String>) -> &mut Self {
self.family_members = val;
self
}
#[inline(always)]
pub fn info(&self) -> &String {
&self.info
}
#[inline(always)]
fn set_info(&mut self, val: String) -> &mut Self {
self.info = val;
self
}
#[inline(always)]
pub(crate) fn mut_info(&mut self) -> &mut String {
&mut self.info
}
#[inline(always)]
pub fn note(&self) -> Option<&String> {
self.note.as_ref()
}
#[inline(always)]
fn set_note(&mut self, val: Option<String>) -> &mut Self {
self.note = val;
self
}
#[inline(always)]
pub fn note_mut(&mut self) -> &mut Option<String> {
&mut self.note
}
}
Enjoy it!
Licensed under either of [Apache License, Version 2.0] or [MIT License], at your option.