Procedural Generation

This is a crate for for procedurally generating maps written in Rust. It's very elegant to use and creates nice results, see the example below:

```rust use procedural_generation::Generator;

fn main() { Generator::new() .withsize(40, 10) .spawnperlin(|value| { if value > 0.66 { 2 } else if value > 0.33 { 1 } else { 0 } }) .show(); } ```

Produces the following (prints with colors in terminal!):

map