Procedural Generation

This is a crate for for procedurally generating maps written in Rust. It's very elegant to use, see the example below:

```rust use procedural_generation::Generator;

fn main() { Generator::new() .withsize(5, 10) .spawnrepeated(1, 5) .spawn_repeated(2, 3) .show(); } ```

This produces the following:

bash [0, 0, 0, 0, 0] [2, 2, 0, 0, 0] [0, 0, 0, 0, 0] [0, 0, 0, 0, 1] [1, 0, 0, 0, 0] [0, 0, 0, 0, 1] [1, 2, 2, 0, 0] [1, 2, 2, 2, 2] [0, 0, 2, 2, 2] [0, 0, 0, 2, 2]