The API is very similar to std::sync::Mutex. The key difference, of course, is that lock() takes a priority. If multiple threads are waiting for the mutex when it's freed, the one which gave the highest priorty will recieve it.
impl<T> Mutex<T> {
fn new(data: T) -> Mutex<T>;
fn lock(&self, prio: usize) -> LockResult<MutexGuard<T>>;
fn try_lock(&self) -> TryLockResult<MutexGuard<T>>;
}
impl<T> Drop for MutexGuard<T>; // Releases the lock
impl<T> Deref for MutexGuard<T>; // For accessing your data
impl<T> DerefMut for MutexGuard<T>; // For accessing your data
This crate also includes a high-performance variant in the spin_once module, which spins the highest-priority waiting thread. This makes releasing the mutex very fast, because it never needs to do any syscalls.
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