Pop Launcher

Modular IPC-based desktop launcher service, written in Rust. Desktop launchers may interface with this service via spawning the pop-launcher process and communicating to it via JSON IPC over the stdin and stdout pipes. The launcher service will also spawn plugins found in plugin directories on demand, based on the queries sent to the service.

Using IPC enables each plugin to isolate their data from other plugin processes and frontends that are interacting with them. If a plugin crashes, the launcher will continue functioning normally, gracefully cleaning up after the crashed process. Frontends and plugins may also be written in any language. The pop-launcher will do its part to schedule the execution of these plugins in parallel, on demand.

Plugin Directories

Plugin Config

A plugin's metadata is defined pop-launcher/plugins/{plugin}/plugin.ron.

ron ( name: "PluginName", description: "Plugin Description: Example", bin: ( path: "name-of-executable-in-plugin-folder", ) icon: Name("icon-name-or-path"), // Optional query: ( // Optional -- if we should isolate this plugin when the regex matches isolate: true, // Optional -- Plugin which searches on empty queries persistent: true, // Optional -- avoid sorting results from this plugin no_sort: true, // Optional -- pattern that a query must have to be sent to plugin regex: "pattern" ) )

Script Directories

Example script

#!/bin/sh
#
# name: Connect to VPN
# icon: network-vpn
# description: Start VPN
# keywords: vpn start connect

nmcli connection up "vpn-name"

JSON IPC

Whether implementing a frontend or a plugin, the JSON codec used by pop-launcher is line-based. Every line will contain a single JSON message That will be serialized or decoded as a Request, PluginResponse, or Response. These types can be referenced in docs.rs. IPC is based on standard input/output streams, so you should take care not to write logs to stdout.

Frontend JSON IPC

The frontend will send Requests to the pop-launcher service through the stdin pipe. The stdout pipe will respond with Responses. It is ideal to design your frontend to accept responses asynchronously. Sending Interrupt or Search will cancel any active searches being performed, if the plugins that are still actively searching support cancellation.

Plugin JSON IPC

Plugins will receive Requests from pop-launcher through their stdin pipe. They should respond with PluginResponse messages.

Request

If you are writing a frontend, you are sending these events to the pop-launcher stdin pipe. If you are writing a plugin, the plugin will be receiving these events from its stdin.

rust pub enum Request { /// Activate on the selected item Activate(Indice), /// Activate a context item on an item. ActivateContext { id: Indice, context: Indice }, /// Perform a tab completion from the selected item Complete(Indice), /// Request for any context options this result may have. Context(Indice), /// Request to end the service Exit, /// Requests to cancel any active searches Interrupt, /// Request to close the selected item Quit(Indice), /// Perform a search in our database Search(String), }

JSON Equivalent

PluginResponse

If you are writing a plugin, you should send these events to your stdout.

rust pub enum PluginResponse { /// Append a new search item to the launcher Append(PluginSearchResult), /// Clear all results in the launcher list Clear, /// Close the launcher Close, // Additional options for launching a certain item Context { id: Indice, options: Vec<ContextOption>, }, // Notifies that a .desktop entry should be launched by the frontend. DesktopEntry { path: PathBuf, gpu_preference: GpuPreference, }, /// Update the text in the launcher Fill(String), /// Indicoates that a plugin is finished with its queries Finished, }

JSON Equivalent

Where PluginSearchResult is:

ts { id: number, name: string, description: string, keywords?: Array<string>, icon?: IconSource, exec?: string, window?: [number, number], }

ContextOption is:

ts { id: number, name: string }

GpuPreference is:

ts "Default" | "NonDefault"

And IconSource is either:

Response

Those implementing frontends should listen for these events:

rust pub enum Response { // An operation was performed and the frontend may choose to exit its process. Close, // Additional options for launching a certain item Context { id: Indice, options: Vec<ContextOption>, }, // Notifies that a .desktop entry should be launched by the frontend. DesktopEntry { path: PathBuf, gpu_preference: GpuPreference, }, // The frontend should clear its search results and display a new list Update(Vec<SearchResult>), // An item was selected that resulted in a need to autofill the launcher Fill(String), }

JSON Equivalent

Where SearchResult is:

ts { id: number, name: string, description: string, icon?: IconSource, category_icon?: IconSource, window?: [number, number] }