Crossbow Admob Plugin

Crate Info Documentation MIT/Apache 2.0 GitHub Stars

About

This project is a Crossbow Plugin for Google Play Billing written in Rust and Kotlin.

Installation

Important: Before using this plugin please follow instructions on Getting ready Google Play Billing official guide.

Just add Rust dependencies like this:

toml [dependencies] crossbow = "0.2.0" [target.'cfg(target_os = "android")'.dependencies] play-billing = "0.2.0"

And finally, add this to your Crossbow Android configuration:

toml [package.metadata.android] plugins_remote = ["com.crossbow.play_billing:play_billing:0.2.0"]

That's it, now you can start using Play Billing!

Usage

First step is plugin initialization. In your rust project, you will need to initialize Crossbow instance and then get Android plugin:

```rust

![cfg(target_os = "android")]

use crossbow::android::*; let crossbow = CrossbowInstance::new(); let playbilling: playbilling::PlayBillingPlugin = crossbow.get_plugin()?; ```

After plugin initialization you can use supported features. For example to start connection and query purchases you can use:

rust play_billing.start_connection()?; play_billing.query_purchases("YOUR_TYPE")?;

To read signals:

rust if let Ok(signal) = play_billing.get_receiver().recv().await { println!("Signal: {:?}", signal); }

Complete documentation you can find here.

Thanks and inspiration

This Plugin was initially inspired by godot-google-play-billing.