I consent to the transfer of this crate to the first person who asks help@crates.io for it.
The placements-tree
crate allows you to create an n
to k
tree of placements based on a key
in the range 0..=n
.
This key
will be used as the root and leaves of the tree.
So other vertices will be taken in the ranges 0..key
and key + 1..=n
.
The structure is used to quickly respond to queries to update vertices or edges in a weighted directed graph with edges of negative weight.
```rust use placements_tree::PlacementsTree;
fn main() { let ptree = PlacementsTree::new(3, 2, 0, 0); let shortest = ptree.updatevertex(1, 1); let shortest = ptree.updateedge(0, 1, 2); } ```
The PlacementsTree::new(3, 2, 0, 0)
creates a 3
by 2
tree of placements based on key 0
with initial value 0
:
0
├── 1
│ ├── 2
│ │ └── 0
│ └── 3
│ └── 0
├── 2
│ ├── 1
│ │ └── 0
│ └── 3
│ └── 0
└── 3
├── 1
│ └── 0
└── 2
└── 0
The ptree.update_vertex(1, 1)
updates vertex 1
with value 1
, so the tree will be recalculated, returning the shortest distance of the recalculated paths:
0
├── 1
│ '-- 2
│ ' '-- 0
│ '-- 3
│ '-- 0
├── 2
│ ├── 1
│ │ '-- 0
│ └── 3
│ └── 0
└── 3
├── 1
│ '-- 0
└── 2
└── 0
The ptree.update_edge(0, 1, 2)
updates edge from 0
to 1
with value 2
, so the tree will be recalculated, returning the shortest distance of the recalculated paths:
0
'-- 1
│ '-- 2
│ ' '-- 0
│ '-- 3
│ '-- 0
├── 2
│ ├── 1
│ │ └── 0
│ └── 3
│ └── 0
└── 3
├── 1
│ └── 0
└── 2
└── 0
[dependencies]
placements-tree = "0.1"
Licensed under either of
at your option.