sdl2_window Build Status Crates.io Crates.io

An SDL2 back-end for the Piston game engine

Maintainers: @TyOverby, @bvssvni, @Coeuvre, @mitchmindtree

How to contribute

Installation

To use this as a dependency, add the following code to your Cargo.toml file:

rust [dependencies.pistoncore-sdl2_window] git = "https://github.com/PistonDevelopers/sdl2_window"

How to create a window

Rust let mut window = Sdl2Window::new( shader_version::opengl::OpenGL_3_2, WindowSettings { title: "My application".to_string(), size: [640, 480], fullscreen: false, exit_on_esc: true, samples: 4, } );

Troubleshooting

Dependencies

dependencies