Purely Functional Data Structures in Rust

Rationale

Purely functional data structures have the persistence property. The data structure is a collection of delta updates on top of previous updates. They are immutable and as such, they are very suitable solution for a large set of problems in distributed systems, concurrent systems and databases, ...

What's in there

What's excluded

Map/Set/Queue iter are not yet implemented. They are available for List/HashSet/HashMap/Tree however.

Example

```rust let mut numbers = Vec::new(); let mut n = HashSet::empty(); for _ in 0..1000000 { let r = rand() % 100000; n = n.insert(r); numbers.push(r); }

let mut sorted = numbers.clone(); sorted.sort(); sorted.dedup();

assert_eq!(n.len(), sorted.len());

for i in 0..numbers.len() { assert_eq!(n.exist(numbers[i]), true); }

let mut v = n.tovec(); v.sort(); asserteq!(v.len(), sorted.len()); for i in sorted { n = n.remove(i); assert_eq!(n.exist(i), false); }

assert_eq!(n.len(), 0); ```

Test coverage

The tests aim for 100% test coverage. 100% coverage doesn't exclude bugs. In fact it uncovered bugs in the coverage tool (tarpaulin), so use it at your own risk ;) Also, given the fragile status of tarpaulin, there are a lot of false positive: code marked as uncovered, but it is.

Credits

Bot set.rs & map.rs are highly inspired by the F# code in the F# compiler code (FSharp.Core/set.fs). The F# code is one of the highest performance implementations out there.

License

BSD-3-Clause license