Permutator

It provides different way to get permutation of data.

TLDR

Easiest generic use case ```Rust use permutator::{CartesianProduct, Combination, Permutation}; let domains : &[&[i32]] = &[&[1, 2], &[3, 4, 5], &[6], &[7, 8], &[9, 10, 11]]; domains.cartprod().foreach(|cp| { // each cp will be &[&i32] with length equals to domains.len() which in this case 5

// It's k-permutation of size 3 over data.
cp.combination(3).for_each(|mut c| { // need mut
    // print the first 3-combination over data
    println!("{:?}", c);

    // start permute the 3-combination
    c.permutation().for_each(|p| {
        // print each permutation of the 3-combination.
        println!("{:?}", p);
    });

    // It'll print the last 3-permutation again because permutation permute the value in place.
    println!("{:?}", c);
})

}); ```

Get a permutation at specific point, not an iterator style.

It provides 2 functions to get a cartesian product or k-permutation: - getcartesianfor - getpermutationfor It also provide utilities functions like: - getcartesiansize - getpermutationsize

Get a cartesian product over a set itself multiple times

There are two distinct implementation to get cartesian product. - Iterator that return product - Function that call callback function to return product

Iterator

This crate provides SelfCartesianProductIterator, SelfCartesianProductCellIter, and SelfCartesianProductRefIter structs that implement Iterator, IteratorReset, ExactSizeIterator traits. Each struct serves different use cases:- - SelfCartesianProductIterator can be used in any case that performance is least concern. - SelfCartesianProductCellIter can be used in case performance is important as well as safety. - SelfCartesianProductRefIter can be used in case performance is critical and safety will be handle by caller. Every structs implements IteratorReset trait. - use reset function instead of creating a new Iterator everytime you need to re-iterate.

Trait

This crate provides CartesianProduct trait which add function cart_prod that return an Iterator to generate a Cartesian Product over a set itself multiple times. The types that currently support are: - (&'a [T], usize) - Generate cartesian product over 'first paramter' for 'second paramater' times. - (&'a [T], usize, RcSelfCartesianProductIterator but on (&'a [T], usize, *mut [&'a T]) return SelfCartesianProductRefIter.

Callback function

This crate provides 4 functions that serve different usecase. - self_cartesian_product function that return product as callback parameter - self_cartesian_product_cell function that return product into Rcself_cartesian_product_sync function that return product into Arcunsafe_self_cartesian_product unsafe function that return product into mutable pointer given in function parameter

Get a cartesian product over multiple sets

There are two distinct implementation to get cartesian product. - Iterator that return product - Function that call callback function to return product

Iterator

This crate provides CartesianProductIterator, CartesianProductCellIter, and CartesianProductRefIter structs that implement Iterator, IteratorReset, ExactSizeIterator traits. Each struct serves different use cases:- - CartesianProductIterator can be used in any case that performance is least concern. - CartesianProductCellIter can be used in case performance is important as well as safety. - CartesianProductRefIter can be used in case performance is critical and safety will be handle by caller. Every structs implements IteratorReset trait. - use reset function instead of creating a new Iterator everytime you need to re-iterate.

Trait

This crate provides CartesianProduct trait and basic implementation various types such as generic slice of slices, generic Vec of slices, tuple of (&'a [&'a [T]], Rccart_prod() function to it and return required iterator based on type of data. For example on generic Vec of slices return CartesianProductIterator but on (&'a [&'a [T]], *mut [&'a T]) return CartesianProductRefIter.

Callback function

This crate provides 4 functions that serve different usecase. - cartesian_product function that return product as callback parameter - cartesian_product_cell function that return product into Rccartesian_product_sync function that return product into Arcunsafe_cartesian_product unsafe function that return product into mutable pointer given in function parameter

Get a combination from data

There are three distinct implementation to get k-combinations of n set. - Iterator that return each combination on each iteration - Trait that add function to slice, Vec, Rc

Iterator

This crate provides GosperCombinationIterator, GosperCombinationCellIter, and GosperCombinationRefIter structs that implement IntoIterator traits. Each struct serves different use cases:- - GosperCombinationIterator can be used in any case that performance is least concern. - GosperCombinationCellIter can be used in case performance is important as well as safety. - GosperCombinationRefIter can be used in case performance is critical and safety will be handle by caller. - These struct isn't implement Iterator itself but it still provide reset function to reset state of the object instead of creating a new object. It's also provides CombinationIterator, CombinationCellIter, and CombinationRefIter structs that implement Iterator, IteratorReset, ExactSizeIterator traits which is an Iterator representation of each respectively GosperCombination structs Every structs implements IteratorReset trait. - use reset function instead of creating a new Iterator everytime you need to re-iterate.

Trait

This crate provides Combination trait and basic implementation various types such as generic slice, generic Vec, tuple of (&'a [T], Rccombination(usize) function to it and return required iterator based on type of data. For example on generic Vec return CombinationIterator but on (&'a [T], * mut[&'a T]) return CombinationRefIter. Note: - It doesn't return GosperCombination family of structs but return a direct Iterator implemented object.

Callback function

This crate provide 4 functions that serve different usecase. - combination function that return product as callback parameter - combination_cell function that return product into Rccombination_sync function that return product into Arcunsafe_combination unsafe function that return product into mutable pointer given in function parameter

Get a permutation from data

There are three distinct implementation to get permutation. - Iterator that do permutation on data - Trait that add function to slice, Vec, etc. - Function that call callback function to return each permutation

Iterator

This crate provides HeapPermutationIterator, HeapPermutationCellIter, and HeapPermutationRefIter structs that implement Iterator, IteratorReset, ExactSizeIterator traits. Each struct serves different use cases:- - HeapPermutationIterator can be used in any case that performance is least concern. - HeapPermutationCellIter can be used in case performance is important as well as safety. - HeapPermutationRefIter can be used in case performance is critical and safety will be handle by caller. Every structs implements IteratorReset trait. - use reset function instead of creating a new Iterator everytime you need to re-iterate.

Trait

This crate provides Permutation trait and basic implementation various types such as generic slice, generic Vec, tuple of (&'a mut[T], Rck-permutation. It add permutation() function to it and return required iterator based on type of data. For example on generic Vec return HeapPermutationIterator but on (&'a mut [T], RcHeapPermutationCellIter.

Callback function

This crate provide 3 functions that serve different usecase. - heap_permutation function that return product as callback parameter - heap_permutation_cell function that return product into Rcheap_permutation_sync function that return product into Arc

Get a k-permutation from data

There are three implementation to get k-permutations of n set. - Iterator that return product - Trait that add functionality to some specific tuple. - Function that call callback function to return product

Iterator

This crate provides KPermutationIterator, KPermutationCellIter, and KPermutationRefIter structs that implement Iterator, IteratorReset, ExactSizeIterator traits. Each struct serves different use cases:- - KPermutationIterator can be used in any case that performance is least concern. - KPermutationCellIter can be used in case performance is important as well as safety. - KPermutationRefIter can be used in case performance is critical and safety will be handle by caller. Every structs implements IteratorReset trait. - use reset function instead of creating a new Iterator everytime you need to re-iterate.

Trait

This crate provides Permutation trait that can be used to perform on tuple of (&'a [T], usize), tuple of (&'a [T], usize, Rcpermutation() function to it and return required iterator based on type of data. For example on (&'a [T], usize) return KPermutationIterator but on (&'a [T], usize, *mut [&'a T]) return KPermutationRefIter.

Callback function

This crate provide 4 functions that serve different usecase. - k_permutation function that return product as callback parameter - k_permutation_cell function that return product into Rck_permutation_sync function that return product into Arcunsafe_k_permutation unsafe function that return product into mutable pointer given in function parameter

Notes

Struct with RefIter and CellIter suffix return empty Item on each Iteration

Struct like CartesianProductIterator, CombinationIterator, HeapPermutationIterator, KPermutationIterator return fresh new Vec on each iteration. All other structs that have other way to return value will return empty tuple on each iteration. For example, CartesianProductCellIter, CombinationRefIter, HeapPermutationCellIter, and KPermutationRefIter all return empty tuple on each iteration. It return result via parameter specified when instantiate an object. For example, method new on CartesianProductCellIter require RcRefIter and CellIter overwrite the result of previous iteration on every iteration. If every result from each iteration need to be kept, consider using non-suffix version. For example, instead of using KPermutationRefIter and clone/copy every result into Vec, consider using KPermutationIterator instead.

Performance concern

Most of sharing result use interior mutability so that the function/struct only borrow the sharing result. It'll mutably borrow only when it's going to mutate result and drop the mutable borrow immediately before calling a callback or return result from iteration. This mean that the result is also mutable on user side. However, doing so may result in undesired behavior. For example: heappermutationcell function swap a pair of element inside Rcpermutationcell function unrecognize the size changed.

Send result to other thread is complicated

This crate provides two built-in methods to send result across thread. The two usecase is strongly against each other in term of performance. The callback with "_sync" suffix store borrowed result into Arc

Another way is to use Iterator that return an owned value then clone that value on each thread. This is much simpler to implement but require more memory. It'll simplify the scenario above to: 1. The iterator return new result. 2. It send notification with new data via channel to every threads. The performance observed in uncontrolled test environment show that the iterator way is faster than the callback by at least 50%.

Unsafe way is fastest and hardest

It's because all "unsafe_" prefix function and struct with RefIter suffix return result throught mutable pointer that make it has lowest cost to send result back. It leave everything else to user to do the work. To use it, make sure that the memory is return when it no longer use, synchronization, initialization is properly done. The original variable owner outlive both user and generator.

Example

Get a permutation at specific point examples

To get into 'n' specific lexicographic permutation, ```Rust use permutator::getcartesiansize;

getcartesiansize(3, 2); // return 9. getcartesiansize(3, 3); // return 27.

use permutator::getcartesianfor;

let nums = [1, 2, 3]; getcartesianfor(&nums, 2, 0); // Return Ok([1, 1]) getcartesianfor(&nums, 2, 3); // Return Ok([2, 1]) getcartesianfor(&nums, 2, 8); // Return Ok([3, 3]) getcartesianfor(&nums, 2, 9); // Return Err("Parameter i is out of bound") getcartesianfor(&nums, 4, 0); // Return Err("Parameter degree cannot be larger than size of objects")

use permutator::getpermutationsize;

getpermutationsize(3, 2); // return = 6 getpermutationsize(4, 2); // return = 12

use permutator::getpermutationfor;

let nums = [1, 2, 3, 4]; getpermutationfor(&nums, 2, 0); // return Result([1, 2]) getpermutationfor(&nums, 3, 0); // return Result([1, 2, 3]) getpermutationfor(&nums, 2, 5); // return Result([2, 4]) getpermutationfor(&nums, 2, 11); // return Result([4, 3]) getpermutationfor(&nums, 2, 12); // return Err("parameter x is outside a possible length") getpermutationfor(&nums, 5, 0); // return Err("Insufficient number of object in parameters objects for given parameter degree") ```

Cartesian product of multiple sets of data

To get cartesian product from 3 set of data. ```Rust use permutator::cartesian_product;

cartesian_product(&[&[1, 2, 3], &[4, 5, 6], &[7, 8, 9]], |product| {
    println!("{:?}", product);
});

Or do it in iterative style Rust use permutator::CartesianProductIterator use std::time::Instant; let data : &[&[usize]] = &[&[1, 2, 3], &[4, 5, 6], &[7, 8, 9]]; let cart = CartesianProductIterator::new(&data); let mut counter = 0; let timer = Instant::now();

for p in cart {
    // println!("{:?}", p);
    counter += 1;
}

assert_eq!(data.iter().fold(1, |cum, domain| {cum * domain.len()}), counter);
println!("Total {} products done in {:?}", counter, timer.elapsed());

Import trait then skipping all object instantiation altogether. Rust use std::time::Instant; use permutator::CartesianProduct; let data : &[&[usize]] = &[&[1, 2], &[3, 4, 5, 6], &[7, 8, 9]]; let mut counter = 0; let timer = Instant::now();

data.cart_prod.for_each(|p| {
    // println!("{:?}", p);
    counter += 1;
});

assert_eq!(data.iter().fold(1, |cum, domain| {cum * domain.len()}), counter);
println!("Total {} products done in {:?}", counter, timer.elapsed());

```

Combination Iterator examples

The struct offer two ways to get a combination. First it can be used as Iterator. Second manually call next with borrowed mut variable that will store the next combination. ```Rust // Combination iterator use permutator::GosperCombinationIterator; use std::time::{Instant}; let data = [1, 2, 3, 4, 5]; let gosper = GosperCombinationIterator::new(&data, 3); let mut counter = 0; let timer = Instant::now();

for combination in gosper { // uncomment a line below to print each combination // println!("{}:{:?}", counter, combination); counter += 1; }

println!("Total {} combinations in {:?}", counter, timer.elapsed()); Rust use permutator::Combination; use std::time::{Instant};

let data = [1, 2, 3, 4, 5]; let mut counter = 0;

let timer = Instant::now();

data.combination(3).for_each(|combination| { // uncomment a line below to print each combination // println!("{}:{:?}", counter, combination); counter += 1; }

println!("Total {} combinations in {:?}", counter, timer.elapsed()); ```

Iterator style permutation example

There's HeapPermutationIterator and KPermutationIterator struct that can do permutation. Below is an example of HeapPermutationIterator. ```Rust use permutator::HeapPermutationIterator; use std::time::{Instant}; let data = &mut [1, 2, 3, 4, 5, 6, 7, 8, 9, 10]; println!("0:{:?}", data); let mut permutator = HeapPermutationIterator::new(data); let timer = Instant::now(); let mut counter = 1;

for permutated in permutator { // println!("{}:{:?}", counter, permutated); counter += 1; }

// or use iterator related functional approach like line below. // permutator.intoiter().foreach(|permutated| {counter += 1;});

println!("Done {} permutations in {:?}", counter, timer.elapsed()); ```

Iterator into Rc

There's HeapPermutationCellIter and KPermutationCellIter struct that offer such functionality. Below is an example of HeapPermutationCellIter ```Rust use permutator::HeapPermutationCellIter; use std::cell::RefCell; use std::rc::Rc; use std::time::{Instant};

let data = &mut [1, 2, 3, 4]; let result = Rc::new(RefCell::new(data)); // print original data before permutation // println!("0:{:?}", &*result.borrow()); let mut permutator = HeapPermutationCellIter::new(Rc::clone(&result)); let timer = Instant::now(); let mut counter = 1;

for _ in permutator { // uncomment the line below to print all possible permutation // println!("{}:{:?}", counter, &*result.borrow()); counter += 1; }

println!("Done {} permutations in {:?}", counter, timer.elapsed()); The `KPermutationCellIter` example show below Rust use permutator::KPermutationCellIter; use std::cell::RefCell; use std::rc::Rc;

let k = 3; let data = &[1, 2, 3, 4, 5]; let mut result = vec![&data[0]; k]; let shared = Rc::new(RefCell::new(result.asmutslice()));

let mut kperm = KPermutationCellIter::new(data, k, Rc::clone(&shared)); for _ in kperm { // each permutation will be stored in shared println!("{:?}", &*shared.borrow()); } ```

Traits that add new function to various types

CartesianProduct trait add cart_prod function. The function take no parameter. The function return the same Iterator that also return by the provided struct so it can be used like this example ```Rust use permutator::CartesianProduct; let data : &[&[i32]]= &[&[1, 2, 3], &[4, 5]];

data.cartprod().foreach(|p| { // print all product like [1, 4], [1, 5], ... println!("{:?}", p); }); or Rust use permutator::CartesianProduct; let data : &[&[i32]]= &[&[1, 2, 3], &[4, 5]]; let mut result = vec![&data[0][0]; data.len()]; let shared = Rc::new(RefCell::new(result.asmutslice())); // shared can be owned by anyone who want to get cartesian product. (&data, Rc::clone(&shared)).cartprod().foreach(|| { // print all product like [1, 4], [1, 5], ... println!("{:?}", &*shared.borrow()); // and notify all owner of shared object so they know that new product is available. }); `Combination` trait add `combination` function. The function take 1 parameter. It's a size of combination frame, AKA `k`, `r`, etc. The function return the same Iterator that also return by the [provided struct](#iterator-1) so it can be used like [this example](#combination-iterator-examples) Rust use permutator::Combination; let data = [1, 2, 3, 4, 5]; data.combination(3).foreach(|comb| { // print all combination like [1, 2, 3], [1, 2, 4], ... println!("{:?}", comb); }); or Rust use permutator::Combination; let data = [1, 2, 3, 4, 5]; let k = 3; let mut result = vec![&data[0]; k]; let shared = Rc::new(RefCell::new(result.asmutslice())); // shared can be owned by anyone who want to get combinations. (&data, Rc::clone(&shared)).combination(k).foreach(|| { // print all combination like [1, 2, 3], [1, 2, 4], ... println!("{:?}", &shared.borrow()); // and notify all owner of shared object so they know that new combination is available. }); `Permutation` trait add `permutation` function. It permute the `[T]`, `Vec<T>`, or Rc<RefCell<&mut [T]>> in place. The function return the same Iterator that also return by the either this [provided struct](#iterator-2) or this [provided struct](#iterator-3) depending on what types does this method is called upon so it can be used like [this example](#iterator-style-permutation-example) or [this example](#iterator-into-rcrefcell) or following example: Rust use permutator::Permutation; let mut data = [1, 2, 3]; data.permutation().for_each(|p| { // print all the permutation. println!("{:?}", p); }); // The data at this point will also got permuted. // It'll print the last permuted value twice. println!("{:?}", data); Rust use permutator::Permutation; let mut data = [1, 2, 3]; let shared = Rc::new(RefCell::new(&mut data)); // shared can be owned by anyone that want to get a permutation Rc::clone(&shared).permutation().for_each(|_| { // print all the permutation. println!("{:?}", &shared.borrow()); // and notify all owner of shared object so they know that new permutation is available. }); // The same goes as previous example, the data inside shared on every owner will now has last permuted value. or k-permutation into Rc<RefCell<>> Rust use permutator::KPermutationCellIter; use std::cell::RefCell; use std::rc::Rc;

let k = 3; let data = &[1, 2, 3, 4, 5]; let mut result = vec![&data[0]; k]; let shared = Rc::new(RefCell::new(result.asmutslice()));

(data, k, Rc::clone(&shared)).permutation().foreach(|| { // each permutation will be stored in shared println!("{:?}", &*shared.borrow()); }); ```

Unsafe way for faster share result

In some circumstance, the combination result need to be shared but the safe function don't allow you to share the result except copy/clone the result for each share. When that's the case, using Iterator may answer such situation.

Another approach is to use CellIer suffix struct or callback function with _cell suffix. As long as each iteration doesn't reuse previous result and result owner treat result as immutable data then it's safe to use this approach.

Another way, if safety is less concern than performance, there's an unsafe side implementation that take a mutable pointer to store result. There's more thing to keep in mind than using struct with CellIter suffix and callback function _cell suffix. For example: 1. Pointer need to outlive the entire operation 2. The object that pointer is pointed to need to be release. 3. Result synchronization, both in single and multiple thread(s). 4. ... 5. All other unsafe Rust conditions applied

Example: - unsafe callback function ```Rust use permutator::unsafecombination; let data = [1, 2, 3, 4, 5]; let r = 3; let mut counter = 0; let mut result = vec![&data[0]; r]; let resultptr = result.asmutslice() as *mut [&usize];

unsafe {
    unsafe_combination(&data, r, result_ptr, || {
        println!("{:?}", result);
        counter += 1;
    });
}

assert_eq!(counter, divide_factorial(data.len(), data.len() - r) / factorial(r));

- unsafe Iterator object Rust use permutator::GosperCombinationRefIter; let data = [1, 2, 3, 4, 5]; let r = 3; let mut counter = 0; let mut result = vec![&data[0]; r]; let resultptr = result.asmut_slice() as *mut [&usize];

unsafe {
    let comb = GosperCombinationRefIter::new(&data, r, result_ptr);
    for _ in comb {
        println!("{:?}", result);
        counter += 1;
    });
}

assert_eq!(counter, divide_factorial(data.len(), data.len() - r) / factorial(r));

```

Share with multiple object from callback function

An example showing the built-in feature that save new cartesian product into Rc

use permutator::cartesian_product_cell;

trait Consumer {
    fn consume(&self);
}
struct Worker1<'a, T : 'a> {
    data : Rc<RefCell<&'a mut[&'a T]>>
}
impl<'a, T : 'a + Debug> Consumer for Worker1<'a, T> {
    fn consume(&self) {
        println!("Work1 has {:?}", self.data);
    }
}
struct Worker2<'a, T : 'a> {
    data : Rc<RefCell<&'a mut[&'a T]>>
}
impl<'a, T : 'a + Debug> Consumer for Worker2<'a, T> {
    fn consume(&self) {
        println!("Work2 has {:?}", self.data);
    }
}

fn start_cartesian_product_process<'a>(data : &'a[&'a[i32]], cur_result : Rc<RefCell<&'a mut [&'a i32]>>, consumers : Vec<Box<Consumer + 'a>>) {
    cartesian_product_cell(data, cur_result, || {
        consumers.iter().for_each(|c| {
            c.consume();
        })
    });
}

let data : &[&[i32]] = &[&[1, 2], &[3, 4, 5], &[6]];
let mut result = vec![&data[0][0]; data.len()];

let shared = Rc::new(RefCell::new(result.as_mut_slice()));
let worker1 = Worker1 {
    data : Rc::clone(&shared)
};
let worker2 = Worker2 {
    data : Rc::clone(&shared)
};
let consumers : Vec<Box<Consumer>> = vec![Box::new(worker1), Box::new(worker2)];
start_cartesian_product_process(data, shared, consumers);

```

Iterator that send data to other threads

This example generates a k-permutation and send it to multiple threads by using KPermutation iterator.

The main thread will keep generating a new k-permutation and send it to every thread while all other threads read new k-permutation via channel. In this example, it use sync_channel with size 0. It doesn't hold anything inside the buffer. The sender will block until the receiver read the data. ```Rust use permutator::KPermutation; use std::sync::mpsc; let k = 5; let data : &[i32] = &[1, 2, 3, 4, 5, 6, 7, 8, 9, 10];

// workter thread 1
let (t1_send, t1_recv) = mpsc::sync_channel::<Option<Vec<&i32>>>(0);

thread::spawn(move || {
    while let Some(c) = t1_recv.recv().unwrap() {
        let result : Vec<&i32> = c;
        println!("Thread1: {:?}", result);
    }
    println!("Thread1 is done");
});

// worker thread 2
let (t2_send, t2_recv) = mpsc::sync_channel::<Option<Vec<&i32>>>(0);
thread::spawn(move || {
    while let Some(c) = t2_recv.recv().unwrap() {
        let result : Vec<&i32> = c;
        println!("Thread2: {:?}", result);
    }
    println!("Thread2 is done");
});

let channels = vec![t1_send, t2_send];
// main thread that generate result
thread::spawn(move || {
    use std::time::Instant;
    let timer = Instant::now();
    let mut counter = 0;
    let kperm = KPermutation::new(data, k);

    kperm.into_iter().for_each(|c| {
        channels.iter().for_each(|t| {t.send(Some(c.to_owned())).unwrap();});
        counter += 1;
    });
    channels.iter().for_each(|t| {t.send(None).unwrap()});
    println!("Done {} combinations in {:?}", counter, timer.elapsed());
}).join().unwrap();

```

Callback function send data to other thread

This example generates a k-permutation and send it to multiple threads by using a callback approach kpermutationsync function.

The main thread will keep generating a new k-permutation and send it to every thread while all other threads read new k-permutation via channel. In this example, it use syncchannel with size 0. It doesn't hold anything inside the buffer. The sender will block until the receiver read the data. ```Rust use std::sync::{Arc, RwLock}; use std::sync::mpsc; use std::sync::mpsc::{Receiver, SyncSender}; fn startkpermutationprocess<'a>(data : &'a[i32], curresult : Arc>>, k : usize, notifier : Vecrecv : Receiver<()>) { use std::time::Instant; let timer = Instant::now(); let mut counter = 0; kpermutationsync(data, k, curresult, || { notifier.iter().foreach(|n| { n.send(Some(())).unwrap(); // notify every thread that new data available });

        for _ in 0..notifier.len() {
            release_recv.recv().unwrap(); // block until all thread reading data notify on read completion
        }

        counter += 1;
    });

    notifier.iter().for_each(|n| {n.send(None).unwrap()}); // notify every thread that there'll be no more data.

    println!("Done {} combinations with 2 workers in {:?}", counter, timer.elapsed());
}
let k = 5;
let data = &[1, 2, 3, 4, 5, 6, 7, 8, 9, 10];
let result = vec![&data[0]; k];
let result_sync = Arc::new(RwLock::new(result));

// workter thread 1
let (t1_send, t1_recv) = mpsc::sync_channel::<Option<()>>(0);
let (main_send, main_recv) = mpsc::sync_channel(0);
let t1_local = main_send.clone();
let t1_dat = Arc::clone(&result_sync);
thread::spawn(move || {
    while let Some(_) = t1_recv.recv().unwrap() {
        let result : &Vec<&i32> = &*t1_dat.read().unwrap();
        // println!("Thread1: {:?}", result);
        t1_local.send(()).unwrap(); // notify generator thread that reference is no longer neeed.
    }
    println!("Thread1 is done");
});

// worker thread 2
let (t2_send, t2_recv) = mpsc::sync_channel::<Option<()>>(0);
let t2_dat = Arc::clone(&result_sync);
let t2_local = main_send.clone();
thread::spawn(move || {
    while let Some(_) = t2_recv.recv().unwrap() {
        let result : &Vec<&i32> = &*t2_dat.read().unwrap();
        // println!("Thread2: {:?}", result);
        t2_local.send(()).unwrap(); // notify generator thread that reference is no longer neeed.
    }
    println!("Thread2 is done");
});

// main thread that generate result
thread::spawn(move || {
    start_k_permutation_process(data, result_sync, k, vec![t1_send, t2_send], main_recv);
}).join().unwrap();

```

Breaking change from 0.1.6 to 0.2.0

Version 0.2.0 has major overhaul on entire crate to make use case more consistent on each other functionalities. There are now only 2 major distinct styles. 1. Callback function 2. Iterator object. The Iterator object has 2 sub-style. 1. Plain Iterator style. 2. Shared Iterator style. The shared Iterator style has both safe and unsafe kind of share which is similar to callback style counterpart. It need to rename every structs. It add one more trait and some more types. More detail on breaking change: - An iterator style next_into_cell has been refactored into their own struct. Now it can be used like simple Iterator with slightly different way to return value. - A mimic iterator style next that took &mut[&T] parameter has been refactored into their own struct. Now it can be used like simple Iterator with slightly different way to return value. - CartesianProduct struct is renamed to CartesianProductIterator - HeapPermutation struct is renamed to HeapPermutationIterator - GosperCombination struct is renamed to GosperCombinationIterator - KPermutation struct is renamed to KPermutationIterator - Combination and Permutation traits now use associated type combinator and permutator respectively to define the struct that will be used to perform combination/permutation on slice/array/Vec and RcIterator trait. It doesn't constrait the associated type Item defined in Iterator thought. The trait now take <'a> lifetime parameter and no longer take generic type T. The combination function change signature from combination(&mut self) to combination(&'a mut self). The permutation function change signature from permutation(&mut self) to permutation(&'a mut self).

Migration guide from 0.1.6 to 0.2.0

  • The mimic iterator style function now moved into it own iterator struct that have suffix "RefIter" in its' name. All of its become unsafe to use. Following is the list of such structs.
    • CartesianProductRefIter
    • CombinationRefIter
    • GosperCombinationRefIter
    • HeapPermutationRefIter
    • KPermutationRefIter
  • All next_into_cell function now moved into it own iterator struct that have suffix "CellIter" in its' name. Following is the list of such structs.
    • CartesianProductCellIter
    • CombinationCellIter
    • GosperCombinationCellIter
    • HeapPermutationCellIter
    • KPermutationCellIter
  • Rename all structs. Following is the renamed structs.
    • CartesianProduct struct is renamed to CartesianProductIterator
    • HeapPermutation struct is renamed to HeapPermutationIterator
    • GosperCombination struct is renamed to GosperCombinationIterator
    • KPermutation struct is renamed to KPermutationIterator
  • Any implementation on other type for Combination and Permutation traits need to define the associated type as well as change combination and permutation function signature from taking &self to &'a self and &mut self to &'a mut self respectively.

Example: New Permutation trait now look like this. ``Rust // instead of this old implementation // impl Permutation<T> for [T] { // fn permutation(&mut self) -> HeapPermutation<T> { // HeapPermutation { // c : vec![0; self.len], // data : self, // i : 0 // } // } // } // now it become.. impl<'a, T> Permutation<'a> for [T] where T : 'a { type Permutator = HeapPermutation<'a, T>; // This struct implementIterator`

fn permutation(&'a mut self) -> HeapPermutation<T> {
    HeapPermutation {
        c : vec![0; self.len()],
        data : self,
        i : 0
    }
}

} The added complexity make this trait applicable to wider type. Here's new implemention on `Rc<RefCell<&mut [T]>>` which return `HeapPermutationCell`. Rust impl<'a, T> Permutation<'a> for Rc; // This struct also implement Iterator

fn permutation(&'a mut self) -> HeapPermutationCell<T> {
    HeapPermutationCell {
        c : vec![0; self.borrow().len()],
        data : Rc::clone(self),
        i : 0
    }
}

} ```