Path finding library

Beginner in Rust - Feedback highly appreciated!

This library will contain standard path finding algorithms and return the resulting path or graph object

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Currently supported: - construct graphs - create minimum spanning tree from graph - find path with depth-first search

Download the crate: https://crates.io/search?q=path-finding-lib

How to use

At the moment, we have three major concepts: - Edge - Node - Graph

You only need to pass edges to the graph. The nodes are generated automatically. Each pathfinding method will accept a graph, and return a graph that only contains the edges and nodes of the result.

Create Graph

rust pub fn your_function() { graph::Graph::from(Vec::from([edge1, edge2])); }

Minimum spanning tree

rust pub fn your_function() { let mst_graph = graph::minimum_spanning(graph); }

Depth-first search

rust pub fn your_function() { let dfs = path::find( 4 /* source */, 1 /* target */, &graph, Box::from(DepthFirstSearch {}) as Box<dyn PathFinding> /* used algorithm */ ); }