A Rust library to read, parse and write contained data of an Osu! beatmap file to easily manipulate beatmap data in a Rust project.
This library was made according how a .osu beatmap file is structured explained on the official wiki of Osu! (https://osu.ppy.sh/wiki/en/Client/Fileformats/Osu%28file_format%29).
```rust use osubeatmapparser::BeatmapLevel;
fn main() { let beatmap_path = Path::from("./assets/examples/test.osu");
let beatmap: BeatmapLevel = BeatmapLevel::open(&beatmap_path).unwrap();
// Editing the approach rate
beatmap.difficulty.approach_rate = 9;
// Getting all the hit objects
let objects = beatmap.hitobjects;
} ```