orx-pinned-vec

PinnedVec trait serves as the marker trait providing common vector functionalities for vector implementations which in addition

The goal of the pinned vector implementations is to make it convenient, efficient and safe to implement complex data structures child structures of which often hold references to each other, such as trees or graphs.

Safety

The pinned elements feature eliminates a specific set of errors leading to undefined behavior (UB), and hence, allows to work with a more flexible borrow checker. Consider for instance the following code block which does not compile.

```rust let mut vec = Vec::withcapacity(2); vec.extendfrom_slice(&[0, 1]);

let ref0 = &vec[0];

vec.push(2);

// let value0 = *ref0; // does not compile! ```

Note that we have not removed any elements form the vector. The reason why dereferencing ref0 causes UB is:

PinnedVec implementations, on the other hand, guarantee that such moves in memory locations do not happen; and hence, eliminating the cause of the UB observed here.

See, FixedVec and SplitVec for two basic pinned-vector implementations.

Further, see ImpVec which allows converting any PinnedVec implementation into an imp-vec. An imp-vec stands for immutable-push-vector, literally allowing to push to the vector with an immutable reference. This turns out to be a very useful opeartion, allowing to conveniently implement tricky data structures.

Safety (cont'd)

The following methods which would break the pinned locations guarantee are marked as unsafe for pinned vectors unlike standard vector implementations:

Since, pinned vectors will often contain items holding references to each other, default clone implementation is also unsafe.