orx-imp-vec

An ImpVec wraps a vector implementing PinnedVec, and hence, inherits the following feature:

Two main PinnedVec implementations which can be converted into an ImpVec are:

Using the guarantees of PinnedVec, ImpVec provides additional abilities to push to or extend the vector with an immutable reference and provide a safe and convenient api to build vectors with self-referencing elements.

Therefore, it is called the ImpVec 👿 standing for 'immutable push vector'.

A. The goal

Four relevant types work together towards a common goal as follows:

Therefore, the main goal is to make it convenient and safe to build tricky data structures, child structures of which holds references to each other. This is a common and a very useful pattern to represent structures such as trees, graphs or linked lists.

Being able to represent such dependencies within a vector has the following advantages over alternative representations with smart pointers:

B. Safety

B.1. Safety: immutable push

Pushing to a vector with an immutable reference sounds unsafe; however, ImpVec provides the safety guarantees.

Consider the following example using std::vec::Vec which does not compile:

```rust let mut vec = Vec::withcapacity(2); vec.extendfrom_slice(&[0, 1]);

let ref0 = &vec[0]; vec.push(2); // let value0 = *ref0; // does not compile! ```

Why does push invalidate the reference to the first element? * the vector has a capacity of 2; and hence, the push leads to an expansion of the vector's capacity; * it is possible that the underlying data will be copied to another place in memory; * in this case ref0 will be an invalid reference and dereferencing it would lead to an undefined behavior (UB).

However, ImpVec uses the PinnedVec as its underlying data which guarantees that the memory location of an item added to the vector will never change unless the vector is dropped or cleared.

Therefore, the following ImpVec version compiles and preserves the validity of the references.

```rust use orximpvec::prelude::*;

let vec: ImpVec<_, _> = SplitVec::withdoublinggrowth(2).into(); vec.push(0); vec.push(1);

let ref0 = &vec[0]; let ref0_addr = ref0 as *const i32; // address before growth

vec.push(2); // capacity is increased here

let ref0addraftergrowth = &vec[0] as *const i32; // address after growth asserteq!(ref0addr, ref0addraftergrowth); // the pushed elements are pinned

// so it is safe to read from this memory location, // which will return the correct data let value0 = *ref0; assert_eq!(value0, 0); ```

B.2. Safety: reference breaking mutations

On the other hand, the following operations would change the memory locations of elements of the vector:

Therefore, similar to Vec, these operations require a mutable reference of ImpVec. Thanks to the ownership rules, all references are dropped before using these operations.

For instance, the following code safely will not compile.

```rust use orximpvec::prelude::*;

let mut vec: ImpVec<_, _> = SplitVec::withlineargrowth(4).into(); // mut required for the insert call

// push the first item and hold a reference to it let ref0 = vec.pushgetref(0);

// this is okay vec.push(1);

// this operation invalidates ref0 which is now the address of value 42. vec.insert(0, 42); assert_eq!(vec, &[42, 0, 1]);

// therefore, this line will lead to a compiler error!! // let value0 = *ref0; ```

B.3. Safety: reference breaking mutations for self referencing vectors

On the other hand, when the element type is not a NotSelfRefVecItem, the above-mentioned mutations become much more significant.

Consider the following example.

```rust use crate::prelude::*;

struct Person<'a> { name: String, helps: Option<&'a Person<'a>>, }

let mut people: ImpVec<_, _> = SplitVec::withlineargrowth(4).into();

let john = people.pushgetref(Person { name: String::from("john"), helps: None, }); people.push(Person { name: String::from("jane"), helps: Some(john), });

asserteq!(None, people[0].helps.map(|x| x.name.asstr())); asserteq!(Some("john"), people[1].helps.map(|x| x.name.asstr())); ```

Note that Person type is a self referencing vector item; and hence, is not a NotSelfRefVecItem.

In the built people vector, jane helps john; which is represented in memory as people[1] helps people[0].

Now assume that we call people.insert(0, mary). After this operation, the vector would be [mary, john, jane] breaking the relation between john and jane:

For this reason, these methods are not available when the element type is not NotSelfRefVecItem. Instead, there exist unsafe counterparts such as unsafe_insert.

For similar reasons, clone is only available when the element type is NotSelfRefVecItem.

C. Practicality

C.1. Self referencing vectors (acyclic)

Being able to safely push to a collection with an immutable reference turns out to be a convenient tool for building relationships among children of a parent structure.

You may see below how ImpVec helps to easily represent some tricky data structures.

C.1.a. An alternative cons list

Recall the classical cons list example. Here is the code from the book which would not compile and used to discuss challenges and introduce smart pointers.

ignore enum List { Cons(i32, List), Nil, } fn main() { let list = Cons(1, Cons(2, Cons(3, Nil))); }

Below is a convenient cons list implementation using ImpVec as a storage:

```rust use orximpvec::prelude::*;

[derive(Debug)]

enum List<'a, T> { Cons(T, &'a List<'a, T>), Nil, } impl<'a, T: PartialEq> PartialEq for List<'a, T> { // compare references fn eq(&self, other: &Self) -> bool { let ptreq = |l1, r1| std::ptr::eq(l1 as *const &'a List<'a, T>, r1 as *const &'a List<'a, T>); match (self, other) { (Self::Cons(l0, l1), Self::Cons(r0, r1)) => l0 == r0 && ptreq(l1, r1), _ => core::mem::discriminant(self) == core::mem::discriminant(other), } } } impl<'a, T> List<'a, T> { fn cons(&self) -> Option<&'a List<'a, T>> { match self { List::Nil => None, List::Cons(_, x) => Some(*x), } } }

let lists: ImpVec<_, _> = SplitVec::withexponentialgrowth(10, 1.5).into(); let nil = lists.pushgetref(List::Nil); // Nil let r3 = lists.pushgetref(List::Cons(3, nil)); // Cons(3) -> Nil let r2 = lists.pushgetref(List::Cons(42, r3)); // Cons(42) -> Cons(3) let r1 = lists.pushgetref(List::Cons(42, r2)); // Cons(42) -> Cons(42)

asserteq!(r1.cons(), Some(r2)); asserteq!(r2.cons(), Some(r3)); asserteq!(r3.cons(), Some(nil)); asserteq!(nil.cons(), None);

// use index in the outer collection assert_eq!(r1, &lists[3]);

// both are Cons variant with value 42; however, pointing to different list assert_ne!(r2, r3); ```

Alternatively, the ImpVec can be used only internally leading to a cons list implementation with a nice api to build the list. The storage will keep growing seamlessly while making sure that all references are thin and valid.

```rust use orximpvec::prelude::*; type ImpVecLin = ImpVec>;

enum List<'a, T> { Cons(T, &'a List<'a, T>), Nil(ImpVecLin>), } impl<'a, T> List<'a, T> { fn storage(&self) -> &ImpVecLin> { match self { List::Cons(, list) => list.storage(), List::Nil(storage) => storage, } } pub fn nil() -> Self { Self::Nil(ImpVecLin::default()) } pub fn connectfrom(&'a self, value: T) -> &Self { let newlist = Self::Cons(value, self); self.storage().pushgetref(newlist) } }

let nil = List::nil(); // sentinel holds the storage let r3 = nil.connectfrom(3); // Cons(3) -> Nil let r2 = r3.connectfrom(2); // Cons(2) -> Cons(3) let r1 = r2.connect_from(1); // Cons(2) -> Cons(1) ```

C.1.b. Directed Acyclic Graph

The cons list example reveals a pattern; ImpVec can safely store and allow references when the structure is built backwards starting from a sentinel node.

Direct acyclic graphs (DAG) or trees are examples for such cases. In the following, we define the Braess network as an example DAG, having edges:

Such a graph could be constructed very conveniently with an ImpVec where the nodes are connected via regular references.

```rust use orximpvec::prelude::*; use std::fmt::Debug;

[derive(PartialEq, Eq)]

struct Node<'a, T> { id: T, targetnodes: Vec<&'a Node<'a, T>>, } impl<'a, T: Debug> Debug for Node<'a, T> { fn fmt(&self, f: &mut std::fmt::Formatter<'>) -> std::fmt::Result { write!( f, "node({:?})\t\tout-degree={}\t\tconnected-to={:?}", self.id, self.targetnodes.len(), self.targetnodes.iter().map(|n| &n.id).collect::>() ) } }

[derive(Default)]

struct Graph<'a, T>(ImpVec, SplitVec, DoublingGrowth>>);

impl<'a, T> Graph<'a, T> { fn addnode(&self, id: T, targetnodes: Vec<&'a Node<'a, T>>) -> &Node<'a, T> { let node = Node { id, targetnodes }; self.0.pushget_ref(node) } }

let graph = Graph::default(); let d = graph.addnode("D".tostring(), vec![]); let c = graph.addnode("C".tostring(), vec![d]); let b = graph.addnode("B".tostring(), vec![c, d]); let a = graph.addnode("A".tostring(), vec![b, c]);

for node in graph.0.into_iter() { println!("{:?}", node); }

asserteq!(2, a.targetnodes.len()); asserteq!(vec![b, c], a.targetnodes); asserteq!(vec![c, d], a.targetnodes[0].targetnodes); asserteq!(vec![d], a.targetnodes[0].targetnodes[0].targetnodes); assert!(a.targetnodes[0].targetnodes[0].targetnodes[0] .targetnodes .isempty()); ```

C.2. Self referencing vectors (any!)

As it has become apparent from the previous example, self referencing vectors can easily and conveniently be represented and built using an ImpVec provided that the references are acyclic. Although useful, this is limited.

ImpVec provides further abilities to build cyclic references as well which requires only slightly more care. orx-pinned-vec crate defines a general purpose SelfRefVecItem trait which is able to define all practical relations among elements of the vector. All methods have default do-nothing implementations; therefore, only the relevant methods need to be implemented. ImpVec provides corresponding methods for conveniently and safely managing the relations among elements.

As you may see in the following example, the methods which are required to be implemented are nothing but the relevant getters and setters.

C.2.a. Cyclic reference example

Consider for instance a circle of people holding hands. We can define the complete circle by defining the person to the right of each person. Say our circle starts with: a -> b -> c -> d -> a -> .... Note that we have a cyclic relation and we cannot build this only with the push_get_ref method. Further assume that people are switching places and we want to be able to update the relations. For the example, there will be a single such move where b and c will switch places leading to the new circle a -> c -> b -> d -> a -> ....

In this case, we only need to implement next (use next for right-to) and set_next methods of SelfRefVecItem trait; and this allows us to utilize set_next method of ImpVec to define and update relationships among people regardless of the relations being cyclic or acyclic.

```rust use orximpvec::prelude::*;

struct Person<'a> { name: String, persononright: Option<&'a Person<'a>>, } impl<'a> Person<'a> { fn persononrightname(&self) -> Option<&'a str> { self.persononright.map(|p| p.name.asstr()) } } impl<'a> SelfRefVecItem<'a> for Person<'a> { fn next(&self) -> Option<&'a Self> { self.persononright } fn setnext(&mut self, next: Option<&'a Self>) { self.personon_right = next; } }

let mut people: ImpVec<_, _> = SplitVec::withdoublinggrowth(4).into();

// just push the people without the relationship let names = &["a", "b", "c", "d"]; for name in names { people.push(Person { name: name.tostring(), personon_right: None, }); }

// define the circle: a -> b -> c -> d -> a -> ... for i in 1..people.len() { people.setnext(i - 1, Some(i)); } people.setnext(people.len() - 1, Some(0));

asserteq!(Some("b"), people[0].persononrightname()); // a -> b asserteq!(Some("c"), people[1].persononrightname()); // b -> c asserteq!(Some("d"), people[2].persononrightname()); // c -> d asserteq!(Some("a"), people[3].persononrightname()); // d -> a

// now let b & c switch without any data copies people.setnext(0, Some(2)); // a -> c people.setnext(2, Some(1)); // c -> b people.set_next(1, Some(3)); // b -> d

asserteq!(Some("c"), people[0].persononrightname()); // a -> c asserteq!(Some("d"), people[1].persononrightname()); // b -> d asserteq!(Some("b"), people[2].persononrightname()); // c -> b asserteq!(Some("a"), people[3].persononrightname()); // d -> a

```

C.2.b. Crates utlizing ImpVec