onigiri

Build Status

onigiri

onigiri is the tool of handling chars in Rust. The japanese name of rice ball is "Onigiri". In my image, a grain of rice is char. And what collected them is chars.

Dec 22, 2019

onigiri 0.2.0 released.

Usage

You add onigiri in Cargo.toml.

[dependencies] onigiri = "0.2.0" example is as follows.

``` use onigiri::Onigiri; use onigiri::vvc::Vvc;

fn main() { let s = "I eat an onigiri.".to_string();

let oni = Onigiri::new(&s);

// Create Vec<Vec<char>>
let vvc = oni.create_vvc(' ');

// Create BTreeMap<usize, Vec<char>>
let btmvc = oni.create_btmvc(' ');

assert_eq!(
    vvc,
    Vvc {
        attr: vec![
            vec!['I'],
            vec!['e', 'a', 't'],
            vec!['a', 'n'],
            vec!['o', 'n', 'i', 'g', 'i', 'r', 'i', '.']
        ]
    }
    );

assert_eq!(btmvc.attr.get(&0), Some(&vec!['I']));
assert_eq!(btmvc.attr.get(&1), Some(&vec!['e', 'a', 't']));
assert_eq!(btmvc.attr.get(&2), Some(&vec!['a', 'n']));
assert_eq!(btmvc.attr.get(&3), Some(
        &vec!['o', 'n', 'i', 'g', 'i', 'r', 'i', '.']
        ));

} ```