Rust smart pointers for Objective-C reference counting.
To ensure that Objective-C objects are retained and released at the proper times, we can use the Id struct.
To enforce aliasing rules, an Id
can be either owned or shared; if it is
owned, meaning the Id
is the only reference to the object, it can be mutably
dereferenced. An owned Id
can be downgraded to a ShareId
which can be cloned to allow multiple references.
Weak references may be created using the WeakId struct.
``` rust use objc::runtime::{Class, Object}; use objc_id::{Id, WeakId};
let cls = Class::get("NSObject").unwrap(); let obj: Id
// share the object so we can clone it let obj = obj.share(); let anotherref = obj.clone(); // dropping our other reference will decrement the retain count drop(anotherref);
let weak = WeakId::new(&obj); assert!(weak.load().issome()); // After the object is deallocated, our weak pointer returns none drop(obj); assert!(weak.load().isnone()); ```