num-ordinal: ordinal number types in Rust

Documentation

Ordinal numbers (first, second, third, ...) are usually represented as 0-based or 1-based integers. In English and most other natural languages, they're represented as 1-based numbers: first = 1st, second = 2nd, third = 3rd and so on. However, most programming languages are zero-based, i.e. when getting the first element in array or list, the index is 0. This is also true for Rust.

Usage

To make working with ordinal numbers more explicit and less error-prone, this library provides ordinal number types that can be converted to/from cardinal numbers while specifying if it is 0- or 1-based:

```rust use num_ordinal::{Ordinal, Osize};

// Osize is an ordinal usize let o = Osize::from0(3); asserteq!(&o.tostring(), "4th");

let o = Osize::from1(3); asserteq!(&o.tostring(), "third"); ```

There are also two convenience functions to create ordinal numbers when the return type can be inferred:

```rust use num_ordinal::{Osize, ordinal0, ordinal1};

// Osize is an ordinal usize let o: Osize = ordinal0(3); asserteq!(&o.tostring(), "4th");

let o: Osize = ordinal1(3); asserteq!(&o.tostring(), "third"); ```

And a macro:

```rust use num_ordinal::{O32, ordinal};

// type is inferred: let o: O32 = ordinal!(4-th);

// type can also be specified: let o = ordinal!(4-th O32); ```

Implemented traits

Ordinal numbers implement a number of traits, so they can be compared, hashed, copied and formatted. Also, you can add or subtract an integer from an ordinal number:

```rust use num_ordinal::ordinal;

assert_eq!(ordinal!(5-th O32) - 3, ordinal!(second O32)); ```

Subtracting an ordinal from an ordinal produces an integer:

```rust use num_ordinal::ordinal;

assert_eq!(ordinal!(5-th O32) - ordinal!(second O32), 3); ```

The default value is first.

Features

License

MIT