A utils functional for developing games for the NESBox
```rust use nesbox_utils::prelude::*;
fn globalhandle(input: Res
fn createapp() -> App { let mut app = createbevy_app(256, 240, Color::default());
let mut assets_resource = app.world.get_resource_mut::<AssetsResource>().unwrap();
assets_resource.load_audio("select", decode_qoi_frame(include_bytes!("../assets/select-an-item.mp3.data")));
app.add_state::<AppState>().add_system(global_handle);
app
} ```