License: MIT Crates.io Documentation

Description

This crate is a low-level abstraction (aka a Peripheral Access Crate) over the CPU and memory-mapped registers available on the Nintendo 64 console.

Due to the low-level nature of the API, most projects (games especially) are unlikely to use this crate directly.

API Coverage

| Peripheral | Registers | Complete | |:----------:|:---------:|:----------------------:| | CP0 | 1 of 32 | :x: | | CP1 | 0 of 32 | :x: | | MI | 0 of 4 | :x: | | VI | 15 of 15 | :heavycheckmark: | | AI | 0 of ? | :x: | | PI | 0 of ? | :x: | | RI | 0 of ? | :x: | | SI | 0 of 6? | :x: |

Usage

In your project's Cargo.toml: Toml [dependencies] n64-pac = "0.0.1"

Refer to the docs for examples and details regarding safety.

This crate is only intended to be used in the N64 embedded environment.

Nightly Rust

Unfortunately, the unstable build-std cargo feature needed to build the project, still requires a nightly rust toolchain. If/when that is stabilized, this crate should no longer require nightly rust.