mt_logger

mt_logger is a multithreaded Rust logging library focusing on traceability and ease-of-use via macros. Due to the nature of multithreading, it is best used in long-running programs with frequent or regular yields, such as web servers or game engines.

Logs are stored in a logs directory inside the working directory from which a program using it is launched. The directory will be created if it does not already exist. Log file names follow the format mt_log_YYYY-MM-DD_HH_MM_SS.ssss.log

At initialization, a thread is created to receive log messages and commands from the main thread. Timestamps are set before sending in order to maintain complete traceability.

Usage

The recommended method for using mt_logger is via macros. A global log sender is created by mt_new!(), so all further log messages and commands can be issues simply by calling the appropriate macro, such as mt_log!() to send a log message. No passing of references to a logger instance, or cloning of an mpsc::Sender required!

```rust use std::thread; use std::time;

use mt_logger::*;

fn main() { // Initialize the mtlogger global instance mtnew!(Level::Info, OutputStream::Both);

// Send a log message that WILL be output
mt_log!(Level::Info, "Message {}: an INFO message", 1);
// Send a log message that WILL NOT be output
mt_log!(Level::Debug, "Message {}: a DEBUG message", 2);

// Change the output stream to stdout only
mt_stream!(OutputStream::StdOut);

// Change the logging level
mt_level!(Level::Trace);

// Send a log message that WILL be output
mt_log!(Level::Info, "Message {}: an INFO message", 3);
// Send a log message that WILL be output
mt_log!(Level::Trace, "Message {}: a TRACE message", 4);

// Sleep to allow messages to be logged
thread::sleep(time::Duration::from_secs(1));

// Get a count of the number of log messages
let msg_count = mt_count!();
println!("Messages logged: {}", msg_count);

} ```