mshio

Build Status

Parser library for the Gmsh MSH file format (version 4.1)

The library supports parsing ASCII and binary encoded MSH files adhering to the MSH file format version 4.1 as specified in the Gmsh documention.

```rust use std::error::Error; use std::fs;

fn main() -> Result<(), Box> { // Try to read and parse a MSH file let mshbytes = fs::read("tests/data/spherecoarse.msh")?; let parserresult = mshio::parsemshbytes(mshbytes.as_slice());

// Note that the a parser error cannot be propagated directly using the ?-operator, as it
// contains a reference into the u8 slice where the error occurred.
let msh = parser_result.map_err(|e| format!("Error while parsing:\n{}", e))?;
assert_eq!(msh.total_element_count(), 891);

Ok(())

} ```

If parsing was successful, the parse_msh_bytes function returns a MshFile instance. The structure of MshFile closely mirrors the file format definition. For example the MeshData associated to a MshFile may contain an optional Elements section. This Elements section can contain an arbitray number of ElementBlock instances, where each ElementBlock only contains elements of the same type and dimension.

Currently, only the following sections of MSH files are actually parsed: Entities, Nodes, Elements. All other sections are silently ignored, if they follow the pattern of being delimited by $SectionName and $EndSectionName.

Note that the mesh definition is not checked for consistency. This means, that a parsed element may refer to node indices that are not present in the node section (if the MSH file contains such an inconsistency). In the future, utitliy functions may be added to check this.

Although the MshFile struct and all related structs are generic over their float and integer types, the parse_msh_bytes function enforces the usage of f64, i32 and u64 types as we did not encounter MSH files with different types and cannot test it. The MSH format documentation does not specify the size of the float and integer types. Narrowing conversions should be performed manually by the user after parsing the file.

Note that when loading collections of elements/nodes and other entities, the parser checks if the number of these objects can be represented in the system's usize type. If this is not the case it returns an error as they cannot be stored in a Vec in this case.

What is already implemented - Parsing of ASCII and binary (big/little endian) MSH files. - Parsing of the Entities, Nodes, Elements sections. - Supports all element types currently supported by Gmsh.

Issues - The library contains some unnecessary unimplemented!/.expect calls that should be replaced by errors. - Unsupported sections are silently ignored. In the future, the MshData should store the names of the ignored sections for debugging. - The MSH format allows to have multiple sections of the same type, currently this results in an error. Joining them would require more logic, but it might also be ok to just store all sections of the same type in a Vec. Joining could be performed afterwards by utility functions. We do not have real world example files to test this with.