mpsc with requests. This is a basic building block based on rusts mpsc if you have multiple workers that need to execute transactions on a shared state, without having to share your state struct across all threads. Beware that transactions are blocking, so it's recommended to avoid expensive code in the transaction handler.
```rust use mrsc; use std::thread;
let server: mrsc::Server
thread::spawn(move || { let req = server.recv().unwrap(); let reply = { let msg = req.get(); println!("request: {:?}", msg);
"hello world".to_string()
};
req.reply(reply).unwrap();
});
let response = channel.req(123).unwrap(); let reply = response.recv().unwrap(); println!("response: {:?}", reply); ```
MIT