Mouce is a library written in Rust that aims to help simulating and listening mouse actions across different platforms.
get_position
function is not implemented as uinput does not provide such a featureRust
/// Move the mouse to the given `x`, `y` coordinates
fn move_to(&self, x: usize, y: usize) -> Result<(), Error>;
/// Move the mouse relative to the current position
fn move_relative(&self, x_offset: i32, y_offset: i32) -> Result<(), Error>;
/// Get the current position of the mouse
fn get_position(&self) -> Result<(i32, i32), Error>;
/// Press down the given mouse button
fn press_button(&self, button: &MouseButton) -> Result<(), Error>;
/// Release the given mouse button
fn release_button(&self, button: &MouseButton) -> Result<(), Error>;
/// Click the given mouse button
fn click_button(&self, button: &MouseButton) -> Result<(), Error>;
/// Scroll the mouse wheel towards to the given direction
fn scroll_wheel(&self, direction: &ScrollDirection) -> Result<(), Error>;
/// Attach a callback function to mouse events
fn hook(&mut self, callback: Box<dyn Fn(&MouseEvent) + Send>) -> Result<CallbackId, Error>;
/// Remove the callback function with the given `CallbackId`
fn unhook(&mut self, callback_id: CallbackId) -> Result<(), Error>;
/// Remove all callback functions
fn unhook_all(&mut self) -> Result<(), Error>;
This example program moves the mouse from left to right; ```Rust use std::thread; use std::time::Duration;
use mouce::Mouse;
fn main() { let mouse_manager = Mouse::new();
let mut x = 0;
while x < 1920 {
mouse_manager.move_to(x, 540);
x += 1;
thread::sleep(Duration::from_millis(2));
}
}
To see more examples, you can look at the documentation by running;
fish
cargo doc --open
```
mouce comes with an example CLI program that uses mouce library functions.
You can install the binary with;
fish
cargo install mouce --features="cli"
and see mouce --help
for further details.