```csharp using System;
namespace TestNS { class TestClass { String TestField = "Test";
String getTestField()
{
return "Call result: " + this.TestField;
}
}
} ```
bash
mcs -target:library -out:Test.dll Test.cs
```rust use monors::{bindings::*, domain::Domain, MonoResult}; use std::{ ffi::{cvoid, CString}, ptr::null_mut, };
fn main() -> MonoResult<()> { println!("Creating Domain"); let domain = Domain::new("Default")?;
println!("Opening Assembly");
let assembly = domain.open_assembly("Test.dll")?;
println!("Getting Image");
let image = assembly.get_image()?;
println!("Getting Class");
let class = image.get_class_by_name("TestNS", "TestClass")?;
println!("Creating Object");
let object = class.create_object()?;
println!("Calling Constructor");
object.construct(None)?;
println!("Getting Field");
let field = object.get_field_by_name("TestField")?;
////////////////////////////////////////
// !!WIP!! Raw bindings from here on! //
////////////////////////////////////////
println!("Getting Field Value");
let value_object = unsafe {
mono_field_get_value_object(domain.mono_domain, field.mono_field, object.mono_object)
};
let value_string_object = value_object as *mut MonoString;
let value_string = unsafe { mono_string_to_utf8(value_string_object) };
let value_string = unsafe { CString::from_raw(value_string) };
println!("Value: {}", &*value_string.to_string_lossy());
println!("Getting MethodDesc");
let method_name = CString::new("TestClass:getTestField()").unwrap();
let method_decs = unsafe { mono_method_desc_new(method_name.as_ptr(), 0) };
let method = unsafe { mono_method_desc_search_in_class(method_decs, class.mono_class) };
println!("Calling Method");
let result_object = unsafe {
mono_runtime_invoke(
method,
object.mono_object as *mut c_void,
null_mut(),
null_mut(),
)
};
let result_string_object = result_object as *mut MonoString;
let result_string = unsafe { mono_string_to_utf8(result_string_object) };
let result_string = unsafe { CString::from_raw(result_string) };
println!("Result: {}", &*result_string.to_string_lossy());
Ok(())
}
}
```