mocats

Crates.io License

A fast, easy-to-use, generalized Monte Carlo Tree Search library. Works for any game, any number of players, and any tree policy (UctPolicy included as a default). As of the current version, the search is single-threaded.

Features

Usage

In the root directory of your project, add the mocats dependency to your Cargo.toml file:

bash cargo add mocats

...or add this to your Cargo.toml:

toml [dependencies] mocats = "0.2.1"

Defining a game

To use mocats, you must define a game and a tree policy. A game is defined by three traits:

A tree policy is defined by one trait:

The UctPolicy struct is included as a default tree policy.

Running the search

To run the search, create a SearchTree struct with the game and tree policy, then call run on it.

```rust use mocats::{tictactoe, UctPolicy};

fn foo() { let game = tictactoe::TicTacToePosition::new(); let treepolicy = UctPolicy::new(2.0); let mut searchtree = mocats::SearchTree::new(game, treepolicy); searchtree.run(2000); let bestaction = searchtree.getbestaction(); println!("{}", searchtree); println!("Best action: {}", bestaction.unwrap()); } ```

Example

See the mocats::tic_tac_toe module for a full example of implementing Tic Tac Toe using mocats. You can import tic_tac_toe to use it in your code.

```rust use std::fmt; use std::fmt::{Display, Formatter};

[derive(Debug, Clone, Copy, PartialEq)]

pub struct TicTacToeMove { pub pos: u16 }

impl mocats::GameAction for TicTacToeMove {}

impl Display for TicTacToeMove { fn fmt(&self, f: &mut Formatter) -> fmt::Result { todo!() } }

[derive(Debug, Clone, Copy, Eq, PartialEq, Hash)]

pub enum TicTacToePlayer { X, O }

impl TicTacToePlayer {}

impl mocats::Player for TicTacToePlayer {}

impl Display for TicTacToePlayer { fn fmt(&self, f: &mut Formatter<'_>) -> fmt::Result { todo!() } }

[derive(Debug, Clone, Copy, Eq, PartialEq, Hash)]

pub struct TicTacToePosition { pub boardx: u16, pub boardo: u16, pub turn: TicTacToePlayer, }

impl TicTacToePosition { pub fn new() -> TicTacToePosition { todo!() } }

impl Display for TicTacToePosition { fn fmt(&self, f: &mut Formatter<'_>) -> fmt::Result { todo!() } }

impl mocats::GameState for TicTacToePosition { fn get_actions(&self) -> Vec { todo!() }

fn apply_action(&mut self, action: &TicTacToeMove) {
    todo!()
}

fn get_turn(&self) -> TicTacToePlayer {
    todo!()
}

fn get_reward_for_player(&self, player: TicTacToePlayer) -> f32 {
    todo!()
}

} ```

Documentation

For more detailed documentation and usage examples, refer to the API documentation.

Contributing

Contributions in the form of pull requests are welcome! If you encounter any issues or have suggestions for improvements, please open an issue on the GitHub repository.

License

This project is licensed under the MIT License. See the LICENSE file for details.