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rust_minifb (Mini FrameBuffer) is a small cross platform library written in Rust and that makes it easy to render (32-bit) pixels in a window. An example is the best way to show how it works:

Documentation

Usage

```toml

Cargo.toml

[dependencies] minifb = "0.2.4" ```

Example

```rust extern crate minifb;

const WIDTH: usize = 640; const HEIGHT: usize = 360;

fn main() { let mut buffer: Vec = vec![0; WIDTH * HEIGHT];

let mut window = match minifb::Window::new("Test - ESC to exit", WIDTH, HEIGHT, Scale::X1) {
    Ok(win) => win,
    Err(err) => {
        println!("Unable to create window {}", err);
        return;
    }
};

while window.is_open() && !window.is_key_down(Key::Escape) {
    for i in buffer.iter_mut() {
        *i = 0; // write something more funny here!
    }

    window.update(&buffer);
}

} ```

Status

Currently Mac, Linux and Windows (64-bit and 32-bit) are the current supported platforms. X11 (Linux/FreeBSD/etc) support has been tested on Ubuntu (x64). Bug report(s) for other OSes/CPUs are welcome!

Build instructions

cargo build cargo run --example noise

This will run the noise example which should look something like this (Mac screenshot)

mac_screenshot