Meshtext is a font triangulation tool for 3D scenes.
⚠️ Version 0.1
of this crate focuses on correctness and not so much on speed. ⚠️
The idea is to have a feature complete Proof-of-Concept first and then start optimizing.
no-std
supportcdt
for triangulation.ttf-parser
for font loading.glam
for performing basic linear algebra.All code in this repository is dual-licensed under either:
at your option.
Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in the work by you, as defined in the Apache-2.0 license, shall be dual licensed as above, without any additional terms or conditions.