Ecs library with a focus on iteration performance
The following is a small example on how to use the ecs library:
```rust use mecs::{World};
/// Position component
struct Position(pub f32, pub f32);
/// Velocity component
struct Velocity(pub f32, pub f32);
mecs::implenumstorage! { /// All of our components enum Components { Position(Position), Velocity(Velocity), } }
fn main()
{
let mut world: World
world.add( mecs::entity![
Components::Position( Position(1.0, 10.0) ),
Components::Velocity( Velocity(0.1, -1.0) ),
]);
let pred_id = world.add_pred(|entity| entity.has::<Position>() && entity.has::<Velocity>());
for i in 0..10 {
for entity in world.iter_pred_mut(pred_id).unwrap()
{
let vel: Velocity = *entity.get ().unwrap();
let pos: &mut Position = entity.get_mut().unwrap();
pos.0 += vel.0;
pos.1 += vel.1;
println!("{:?}", pos);
}
}
} ```
Will print
text
Position { 1.1, 9.0 }
Position { 1.2, 8.0 }
Position { 1.3, 7.0 }
...
Position { 2.0, 0.0 }
This library currently uses features only available on the nightly channel, particularly the Fn
family of traits.
In the future, once these are stabilized, the library will be able to be used on stable.