mathf
Math basics for a game frameworks and engines
Current Supported Features (ongoing):
2D Vector
3D Vector
3 x 3 Matrix
2 x 2 Matrix
Inspired by:
Eric Lengyel,
Mathmatics for 3D Game Programming and Computer Graphics
, Third edition, Cengage Learning.
Jason Gregogy,
Game Engine Architecture
, Second Edition, AK Peters
Ivan de Camargo,
Geometria AnalĂtica - Um tratamento Vetorial
, Third Edition, Pearson
Current TODO:
[ ] Quaternions
[ ] Examples